Fear as a biofeedback game mechanic in virtual reality: effects on engagement and perceived usability
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Samory Houzangbe, Olivier Christmann, Geoffrey Gorisse, Simon Richir
Fear as a biofeedback game mechanic in virtual reality: effects on engagement and perceived usability
FDG, 2018.

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@inproceedings{FDG-2018-HouzangbeCGR,
	author        = "Samory Houzangbe and Olivier Christmann and Geoffrey Gorisse and Simon Richir",
	booktitle     = "{Proceedings of the 13th International Conference on the Foundations of Digital Games}",
	doi           = "10.1145/3235765.3235787",
	pages         = "6",
	publisher     = "{ACM}",
	title         = "{Fear as a biofeedback game mechanic in virtual reality: effects on engagement and perceived usability}",
	year          = 2018,
}

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