Thomas Smith 0002, Julian A. Padget, Andrew Vidler
Graph-based generation of action-adventure dungeon levels using answer set programming
FDG, 2018.
@inproceedings{FDG-2018-SmithPV, author = "Thomas Smith 0002 and Julian A. Padget and Andrew Vidler", booktitle = "{Proceedings of the 13th International Conference on the Foundations of Digital Games}", doi = "10.1145/3235765.3235817", pages = "10", publisher = "{ACM}", title = "{Graph-based generation of action-adventure dungeon levels using answer set programming}", year = 2018, }