Training Deep Convolutional Neural Networks to Play Go
BibSLEIGH corpus
BibSLEIGH tags
BibSLEIGH bundles
BibSLEIGH people
EDIT!
CC-BY
Open Knowledge
XHTML 1.0 W3C Rec
CSS 2.1 W3C CanRec
email twitter

Christopher Clark, Amos J. Storkey
Training Deep Convolutional Neural Networks to Play Go
ICML, 2015.

ICML 2015
DBLP
Scholar
?EE?
Full names Links ISxN
@inproceedings{ICML-2015-ClarkS,
	author        = "Christopher Clark and Amos J. Storkey",
	booktitle     = "{Proceedings of the 32nd International Conference on Machine Learning}",
	ee            = "http://jmlr.org/proceedings/papers/v37/clark15.html",
	pages         = "1766--1774",
	publisher     = "{JMLR.org}",
	series        = "{JMLR Proceedings}",
	title         = "{Training Deep Convolutional Neural Networks to Play Go}",
	volume        = 37,
	year          = 2015,
}

Tags:



Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.