A fantasy adventure game as a learning environment: why learning to program is so difficult and what can be done about it
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Robert Moser
A fantasy adventure game as a learning environment: why learning to program is so difficult and what can be done about it
ITiCSE, 1997.

ITiCSE 1997
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@inproceedings{ITiCSE-1997-Moser,
	author        = "Robert Moser",
	booktitle     = "{Proceedings of the Second Conference on Integrating Technology into Computer Science Education}",
	doi           = "10.1145/268819.268853",
	isbn          = "0-89791-923-8",
	pages         = "114--116",
	publisher     = "{ACM}",
	title         = "{A fantasy adventure game as a learning environment: why learning to program is so difficult and what can be done about it}",
	year          = 1997,
}

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Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
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