Proceedings of the Second Conference on Integrating Technology into Computer Science Education
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Lillian N. Cassel, Mats Daniels, James E. Miller, Gordon Davies
Proceedings of the Second Conference on Integrating Technology into Computer Science Education
ITiCSE, 1997.

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@proceedings{ITiCSE-1997,
	address       = "Uppsala, Sweden",
	editor        = "Lillian N. Cassel and Mats Daniels and James E. Miller and Gordon Davies",
	isbn          = "0-89791-923-8",
	publisher     = "{ACM}",
	title         = "{Proceedings of the Second Conference on Integrating Technology into Computer Science Education}",
	year          = 1997,
}

Contents (37 items)

ITiCSE-1997-Carswell #communication #distance #education #internet #learning #student
Teaching via the Internet: the impact of the Internet as a communication medium on distance learning introductory computing students (LC), pp. 1–5.
ITiCSE-1997-RoblesFPA #communication #distance #learning #multi #using
Using multimedia communication technologies in distance learning (TR, DF, EP, SA), pp. 6–7.
ITiCSE-1997-DankelH #distance #learning #using
The use of the WWW to support distance learning through NTU (DDDI, JH), pp. 8–10.
ITiCSE-1997-HitzK #c++ #education
Teaching C++ on the WWW (MH, SK), pp. 11–13.
ITiCSE-1997-Berry #algorithm #education
Improving discrete mathematics and algorithms curricula with LINK (JWB), pp. 14–20.
ITiCSE-1997-Janser #algorithm #interactive #learning #visualisation
An interactive learning system visualizing computer graphics algorithms (AWJ), pp. 21–23.
ITiCSE-1997-RautamaST #algorithm #animation
Excel as an algorithm animation environment (ER, ES, JT), pp. 24–26.
ITiCSE-1997-BurkeV #algorithm #optimisation #search-based #tutorial
A genetic algorithms tutorial tool for numerical function optimisation (EKB, DBV), pp. 27–30.
ITiCSE-1997-Lawhead #online
A modelfor the creation of online courseware (PBL), pp. 31–36.
ITiCSE-1997-HaganSM #monitoring #programming
Monitoring and evaluating a redesigned first year programming course (DH, JS, IM), pp. 37–39.
ITiCSE-1997-BeheshtiW
Instructional software for closed laboratories in CS1 (MB, BW), pp. 40–41.
ITiCSE-1997-Knox #architecture #design #simulation
Integrating design and simulation into a computer architecture course (DK), pp. 42–44.
ITiCSE-1997-PilgrimLG #development #effectiveness #multi
Cost effective multimedia courseware development (CP, YKL, DDG), pp. 45–50.
ITiCSE-1997-BifflG #education #project management #quality #re-engineering
Teaching software engineering and project management to 300 participants without drain of quality or intensity (SB, TG), pp. 51–53.
ITiCSE-1997-EricksonL #education #web
A pedagogical pattern for bringing service into the curriculum via the web (CE, PL), pp. 54–56.
ITiCSE-1997-WesterSK #approach #java #programming #visual notation
Visual programming with Java; an alternative approach to introductory programming (FW, MS, PGK), pp. 57–58.
ITiCSE-1997-Naps #algorithm #difference #exclamation #java #visualisation #web
Algorithm visualization on the World Wide Web — the difference Java makes! (TLN), pp. 59–61.
ITiCSE-1997-Ben-Ari #algorithm #distributed #java
Distributed algorithms in Java (MBA), pp. 62–64.
ITiCSE-1997-ConinxDRF #design #education #interactive #multi
Design and realization of an interactive multimedia server in education (KC, BD, FVR, EF), pp. 65–70.
ITiCSE-1997-DixonMK #education #network #simulation #using
Using a network simulation package to teach the client-server model (MWD, TJM, JMK), pp. 71–73.
ITiCSE-1997-Proulx #recursion
Recursion and grammars for CS2 (VKP), pp. 74–76.
ITiCSE-1997-FeldmanB #concurrent #education #programming
Concurrent programming CAN be introduced into the lower-level undergraduate curriculum (MBF, BDB), pp. 77–79.
ITiCSE-1997-Taylor #communication #online #social #using
Using online seminars to demonstrate the social psychological impacts of computer-mediated communication systems (JT), pp. 80–84.
ITiCSE-1997-JawaryBV
International initiative (AJ, CB, SSV), pp. 85–87.
ITiCSE-1997-PalmeM #education #using
Use of computer conferencing to teach a course on humans and computers (JP, SM), pp. 88–90.
ITiCSE-1997-Houle #programming
Ethics, programming, and virtual environments (MEH), pp. 91–93.
ITiCSE-1997-PriceP #education #empirical #evaluation #feedback #programming
Teaching programming through paperless assignments: an empirical evaluation of instructor feedback (BAP, MP), pp. 94–99.
ITiCSE-1997-Rosbottom #assessment
Computer managed, open question, open book assessment (JR), pp. 100–102.
ITiCSE-1997-WolzDM #interactive #multi
Multi-media integrated into CS 2: an interactive children’s story as a unifying class project (UW, DD, MM), pp. 103–110.
ITiCSE-1997-TheotokisGGP #data type #education #interactive #named
VIBDaST: a virtual interactive book as a data structures teaching aid (DT, GG, PG, GP), pp. 111–113.
ITiCSE-1997-Moser #game studies #learning #what #why
A fantasy adventure game as a learning environment: why learning to program is so difficult and what can be done about it (RM), pp. 114–116.
ITiCSE-1997-MeisaloST #data type #education #named
CLAP: teaching data structures in a creative way (VM, ES, JT), pp. 117–119.
ITiCSE-1997-Cizmar #experience #research #student
CS student research experience applied to developing instructional technology (DC), pp. 120–126.
ITiCSE-1997-Goldberg #student #using
WebCT and first year: student reaction to and use of a Web-based resource in first year computer science (MWG), pp. 127–129.
ITiCSE-1997-Makkonen #collaboration #hypermedia #learning #question
Does collaborative hypertext support better engagement in learning of the basics in informatics? (PM), pp. 130–132.
ITiCSE-1997-JerinicD
OBOA model of explanation module in intelligent tutoring shell (LJ, VD), pp. 133–135.
ITiCSE-1997-Boulet #distance #learning
Distance learning of the management of software projects (MMB), pp. 136–138.

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