Collaborated with:
L.E.Nacke P.Mirza-Babaei ∅ Daniel Buckstein James Robb João P. Costa Jens Johannsmeier
Talks about:
gamif (2) engag (2) icon (2) game (2) technolog (1) develop (1) control (1) audienc (1) social (1) player (1)
Person: Dennis L. Kappen
DBLP: Kappen:Dennis_L=
Contributed to:
Wrote 4 papers:
- CHI-PLAY-2014-KappenMJBRN #experience #game studies #social
- Engaged by boos and cheers: the effect of co-located game audiences on social player experience (DLK, PMB, JJ, DB, JR, LEN), pp. 151–160.
- CHI-PLAY-2014-NackeCKRB #game studies
- Developing iconic and semi-iconic game controllers (LEN, JPC, DLK, JR, DB), pp. 435–436.
- CHI-PLAY-2015-Kappen #adaptation #gamification
- Adaptive Engagement of Older Adults' Fitness through Gamification (DLK), pp. 403–406.
- CHI-PLAY-2017-KappenMN #gamification #physics #process
- Gamification through the Application of Motivational Affordances for Physical Activity Technology (DLK, PMB, LEN), pp. 5–18.