Collaborated with:
Tristan Cazenave Olivier Teytaud Ivan Bravi Diego Perez Liebana S.M.Lucas Fabien Teytaud Ruben Rodriguez Torrado Philip Bontrager Julian Togelius Diego Pérez-Liébana
Talks about:
game (3) general (2) video (2) learn (2) seed (2) play (2) rinascimento (1) rectangular (1) splendor (1) reinforc (1)
Person: Jialin Liu 0001
DBLP: 0001:Jialin_Liu
Contributed to:
Wrote 5 papers:
- CIG-2015-CazenaveLT
- The rectangular seeds of Domineering (TC, JL0, OT), pp. 530–531.
- CIG-2016-CazenaveLTT #game studies #learning #random #using
- Learning opening books in partially observable games: Using random seeds in Phantom Go (TC, JL0, FT, OT), pp. 1–7.
- CIG-2018-BraviLL0 #analysis #game studies #video
- Shallow Decision-Making Analysis in General Video Game Playing (IB, DPL, SML, JL0), pp. 1–8.
- CIG-2018-TorradoBT0P #game studies #learning #video
- Deep Reinforcement Learning for General Video Game AI (RRT, PB, JT, JL0, DPL), pp. 1–8.
- CoG-2019-BraviLL0 #game studies #named #optimisation #statistics
- Rinascimento: Optimising Statistical Forward Planning Agents for Playing Splendor (IB, DPL, SML, JL0), pp. 1–8.