Collaborated with:
Michelle McPartland Mark Ledwich Nathan Wirth Noor Shaker Julian Togelius Georgios N. Yannakakis Likith Poovanna Vinay Sudha Ethiraj Stefan J. Johansson R.G.Reynolds Leonard Kinnaird-Heether Tom Schumann
Talks about:
learn (4) shooter (3) bot (3) reinforc (2) person (2) first (2) pac (2) man (2) championship (1) interact (1)
Person: Marcus Gallagher
DBLP: Gallagher:Marcus
Contributed to:
Wrote 6 papers:
- CIG-2007-GallagherL #evolution #question
- Evolving Pac-Man Players: Can We Learn from Raw Input? (MG, ML), pp. 282–287.
- AIIDE-2008-McPartlandG #game studies #learning
- Learning to be a Bot: Reinforcement Learning in Shooter Games (MM, MG).
- CIG-2008-McPartlandG #learning #multi
- Creating a multi-purpose first person shooter bot with reinforcement learning (MM, MG), pp. 143–150.
- CIG-2008-WirthG #game studies
- An influence map model for playing Ms. Pac-Man (NW, MG), pp. 228–233.
- CIG-2012-McPartlandG
- Interactively training first person shooter bots (MM, MG), pp. 132–138.
- CIG-2013-ShakerTYPEJRKSG #evaluation
- The turing test track of the 2012 Mario AI Championship: Entries and evaluation (NS, JT, GNY, LP, VSE, SJJ, RGR, LKH, TS, MG), pp. 1–8.