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Collaborated with:
Julian Togelius Ahmed Khalifa Gabriella A. B. Barros Christoph Salge Antonios Liapis Andy Nealen Diego Perez Liebana Rodrigo Canaan Tiago Machado Athoug Alsoughayer Divyesh Surana
Talks about:
generat (6) minecraft (2) design (2) game (2) settlement (1) construct (1) instruct (1) competit (1) approach (1) general (1)

Person: Michael Cerny Green

DBLP DBLP: Green:Michael_Cerny

Contributed to:

CIG 20172017
FDG 20182018
FDG 20192019

Wrote 7 papers:

CIG-2017-KhalifaGLT #game studies #generative #video
General video game rule generation (AK, MCG, DPL, JT), pp. 170–177.
FDG-2018-GreenBLT
DATA agent (MCG, GABB, AL, JT), p. 10.
FDG-2018-GreenKBMNT #automation #design #game studies #named
AtDELFI: automatically designing legible, full instructions for games (MCG, AK, GABB, TM, AN, JT), p. 10.
FDG-2018-GreenKBNT #education #generative
Generating levels that teach mechanics (MCG, AK, GABB, AN, JT), p. 8.
FDG-2018-SalgeGCT #contest #design #generative
Generative design in minecraft (GDMC): settlement generation competition (CS, MCG, RC, JT), p. 10.
FDG-2019-GreenKASLT #generative
Two-step constructive approaches for dungeon generation (MCG, AK, AA, DS, AL, JT), p. 7.
FDG-2019-GreenST #generative
Organic building generation in minecraft (MCG, CS, JT), p. 7.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
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