Collaborated with:
Noor Shaker Julian Togelius Mohamed Abou-Zleikha Mhd Hasan Sarhan Ola Al Naameh
Talks about:
player (2) model (2) rope (2) base (2) cut (2) ropossum (1) approach (1) playabl (1) generic (1) generat (1)
Person: Mohammad Shaker
DBLP: Shaker:Mohammad
Contributed to:
Wrote 5 papers:
- AIIDE-2013-ShakerST #approach #evolution
- Evolving Playable Content for Cut the Rope through a Simulation-Based Approach (NS, MS, JT).
- AIIDE-2013-ShakerST13a #authoring #design #named #optimisation
- Ropossum: An Authoring Tool for Designing, Optimizing and Solving Cut the Rope Levels (NS, MS, JT).
- CIG-2013-ShakerSNST #analysis #automation #game studies #generative
- Automatic generation and analysis of physics-based puzzle games (MS, MHS, OAN, NS, JT), pp. 1–8.
- AIIDE-2015-ShakerSA #experience #modelling #towards
- Towards Generic Models of Player Experience (NS, MS, MAZ), pp. 191–197.
- FDG-2015-ShakerAS #learning #modelling
- Active Learning for Player Modeling (NS, MAZ, MS).