BibSLEIGH
BibSLEIGH corpus
BibSLEIGH tags
BibSLEIGH bundles
BibSLEIGH people
EDIT!
CC-BY
Open Knowledge
XHTML 1.0 W3C Rec
CSS 2.1 W3C CanRec
email twitter

Collaborated with:
J.J.M.Guervós A.M.Mora A.P.Tonda G.Squillero Antonio Fernández-Ares Antonio Mora García
Talks about:
strategi (2) evolutionari (1) hearthston (1) deckbuild (1) character (1) program (1) generat (1) automat (1) toward (1) genet (1)

Person: Pablo García-Sánchez

DBLP DBLP: Garc=iacute=a-S=aacute=nchez:Pablo

Contributed to:

CIG 20122012
CIG 20152015
CIG 20162016

Wrote 3 papers:

CIG-2012-Fernandez-AresGMG #adaptation #game studies #realtime
Adaptive bots for real-time strategy games via map characterization (AFA, PGS, AMM, JJMG), pp. 417–721.
CIG-2015-Garcia-SanchezT #automation #generative #programming #search-based #towards #using
Towards automatic StarCraft strategy generation using genetic programming (PGS, APT, AMM, GS, JJMG), pp. 284–291.
CIG-2016-Garcia-SanchezT
Evolutionary deckbuilding in hearthstone (PGS, APT, GS, AMG, JJMG), pp. 1–8.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.