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Travelled to:
1 × Portugal
Collaborated with:
Leandro Motta Barros H.Braun V.J.Cassol R.Hocevar F.P.Marson Nick Kraayenbrink Jassin Kessing Tim Tutenel Gerwin de Haan Fernando Marson Rafael Bidarra
Talks about:
crowd (3) framework (1) storytel (1) interact (1) virtual (1) reusabl (1) consist (1) visual (1) semant (1) narrat (1)

Person: Soraia Raupp Musse

DBLP DBLP: Musse:Soraia_Raupp

Contributed to:

SAC 20132013
AIIDE 20072007
VS-Games 20122012

Wrote 3 papers:

SAC-2013-BraunCHMM #framework #named #realtime #visualisation
CrowdVis: a framework for real time crowd visualization (HB, VJC, RH, FPM, SRM), pp. 989–995.
AIIDE-2007-BarrosM #consistency #interactive
Improving Narrative Consistency in Planning-Based Interactive Storytelling (LMB, SRM), pp. 68–70.
VS-Games-2012-KraayenbrinkKTHMMB #reuse #semantics
Semantic Crowds: Reusable Population for Virtual Worlds (NK, JK, TT, GdH, FM, SRM, RB), pp. 122–139.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.