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Collaborated with:
Kiavash Bahreini Konstantinos Georgiadis Giel van Lankveld Rob Nadolski Wim van der Vegt Hub Kurvers Enkhbold Nyamsuren Neil Suttie Sandy Louchart Theodore Lim A.Macvean Damian Brown Damien Djaouti
Talks about:
game (6) serious (5) framework (2) stealth (2) generic (2) assess (2) analys (2) learn (2) tool (2) relationship (1)

Person: Wim Westera

DBLP DBLP: Westera:Wim

Contributed to:

VS-Games 20122012
VS-Games 20182018
CoG 20192019

Wrote 5 papers:

VS-Games-2012-BahreiniNW #framework #game studies #online
FILTWAM - A Framework for Online Affective Computing in Serious Games (KB, RN, WW), pp. 45–52.
VS-Games-2012-SuttieLLMWBD #aspect-oriented #framework #game studies
Introducing the “Serious Games Mechanics”: A Theoretical Framework to Analyse Relationships Between “Game” and “Pedagogical Aspects” of Serious Games (NS, SL, TL, AM, WW, DB, DD), pp. 314–315.
VS-Games-2018-GeorgiadisLBW #assessment #game studies #towards
Accommodating Stealth Assessment in Serious Games: Towards Developing a Generic Tool (KG, GvL, KB, WW), pp. 1–4.
CoG-2019-GeorgiadisLBW #assessment #learning
Learning Analytics Should Analyse the Learning: Proposing a Generic Stealth Assessment Tool (KG, GvL, KB, WW), pp. 1–8.
CoG-2019-VegtWKN #component #game studies
Portability of Serious Game Software Components (WvdV, WW, HK, EN), pp. 1–8.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
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