A Goal-Based Architecture for Opposing Player AI
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Kevin Dill, Denis Papp
A Goal-Based Architecture for Opposing Player AI
AIIDE, 2005.

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@inproceedings{AIIDE-2005-DillP,
	author        = "Kevin Dill and Denis Papp",
	booktitle     = "{Proceedings of the First Artificial Intelligence and Interactive Digital Entertainment Conference}",
	isbn          = "1-57735-235-1",
	pages         = "33--38",
	publisher     = "{AAAI Press}",
	title         = "{A Goal-Based Architecture for Opposing Player AI}",
	year          = 2005,
}

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