Offline Planning with Hierarchical Task Networks in Video Games
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John Paul Kelly, Adi Botea, Sven Koenig
Offline Planning with Hierarchical Task Networks in Video Games
AIIDE, 2008.

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@inproceedings{AIIDE-2008-KellyBK,
	author        = "John Paul Kelly and Adi Botea and Sven Koenig",
	booktitle     = "{Proceedings of the Fourth Artificial Intelligence and Interactive Digital Entertainment Conference}",
	ee            = "http://www.aaai.org/Library/AIIDE/2008/aiide08-010.php",
	isbn          = "978-1-57735-391-1",
	publisher     = "{The AAAI Press}",
	title         = "{Offline Planning with Hierarchical Task Networks in Video Games}",
	year          = 2008,
}

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