Quest Patterns for Story-Based Computer Games
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Marcus Trenton, Duane Szafron, Josh Friesen, Curtis Onuczko
Quest Patterns for Story-Based Computer Games
AIIDE, 2010.

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@inproceedings{AIIDE-2010-TrentonSFO,
	author        = "Marcus Trenton and Duane Szafron and Josh Friesen and Curtis Onuczko",
	booktitle     = "{Proceedings of the Sixth Conference on Artificial Intelligence and Interactive Digital Entertainment}",
	ee            = "http://aaai.org/ocs/index.php/AIIDE/AIIDE10/paper/view/2120",
	publisher     = "{The AAAI Press}",
	title         = "{Quest Patterns for Story-Based Computer Games}",
	year          = 2010,
}

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