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Travelled to:
1 × China
Collaborated with:
D.Szafron M.Cutumisu J.Schaeffer J.Siegel K.Waugh Allan Schumacher M.McNaughton T.Roy M.Carbonaro Marcus Trenton Josh Friesen Stephanie Gillis Sabrina Kratchmer
Talks about:
comput (6) game (5) stori (4) interact (3) demonstr (3) generat (3) script (3) eas (3) behavior (2) pattern (2)

Person: Curtis Onuczko

DBLP DBLP: Onuczko:Curtis

Contributed to:

ICSE 20062006
AIIDE 20052005
DiGRA 20052005
AIIDE 20062006
AIIDE 20072007
AIIDE 20102010

Wrote 8 papers:

ICSE-2006-CutumisuOSSMRSC #experience #game studies
Evaluating pattern catalogs: the computer games experience (MC, CO, DS, JS, MM, TR, JS, MC), pp. 132–141.
AIIDE-2005-SchaefferCCMORS #interactive #using
Interactive Story Writing Using ScriptEase (JS, MC, MC, MM, CO, TR, DS), pp. 163–164.
DiGRA-2005-SchaefferCSCMORGK #game studies #interactive #using
Interactive Story Writing in the Classroom: Using Computer Games (JS, MC, DS, MC, MM, CO, TR, SG, SK).
AIIDE-2006-CutumisuSSWOSS #behaviour #game studies #generative
A Demonstration of ScriptEase Ambient and PC-Interactive Behavior Generation for Computer Role-Playing Games (MC, DS, JS, KW, CO, JS, AS), pp. 141–142.
AIIDE-2006-OnuczkoSSCSWS #automation #game studies #generative
Automatic Story Generation for Computer Role-Playing Games (CO, DS, JS, MC, JS, KW, AS), pp. 147–148.
AIIDE-2007-CutumisuSSWOSS #behaviour
A Demonstration of ScriptEase Motivational Ambient and Latent Behaviors for Computer RPGs (MC, DS, JS, KW, CO, JS, AS), pp. 106–107.
AIIDE-2007-OnuczkoSSCSWS #generative
A Demonstration of SQUEGE: A CRPG Sub-Quest Generator (CO, DS, JS, MC, JS, KW, AS), pp. 110–111.
AIIDE-2010-TrentonSFO #game studies
Quest Patterns for Story-Based Computer Games (MT, DS, JF, CO).

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.