Travelled to:
1 × China
Collaborated with:
D.Szafron M.Cutumisu J.Schaeffer J.Siegel K.Waugh Allan Schumacher M.McNaughton T.Roy M.Carbonaro Marcus Trenton Josh Friesen Stephanie Gillis Sabrina Kratchmer
Talks about:
comput (6) game (5) stori (4) interact (3) demonstr (3) generat (3) script (3) eas (3) behavior (2) pattern (2)
Person: Curtis Onuczko
DBLP: Onuczko:Curtis
Contributed to:
Wrote 8 papers:
- ICSE-2006-CutumisuOSSMRSC #experience #game studies
- Evaluating pattern catalogs: the computer games experience (MC, CO, DS, JS, MM, TR, JS, MC), pp. 132–141.
- AIIDE-2005-SchaefferCCMORS #interactive #using
- Interactive Story Writing Using ScriptEase (JS, MC, MC, MM, CO, TR, DS), pp. 163–164.
- DiGRA-2005-SchaefferCSCMORGK #game studies #interactive #using
- Interactive Story Writing in the Classroom: Using Computer Games (JS, MC, DS, MC, MM, CO, TR, SG, SK).
- AIIDE-2006-CutumisuSSWOSS #behaviour #game studies #generative
- A Demonstration of ScriptEase Ambient and PC-Interactive Behavior Generation for Computer Role-Playing Games (MC, DS, JS, KW, CO, JS, AS), pp. 141–142.
- AIIDE-2006-OnuczkoSSCSWS #automation #game studies #generative
- Automatic Story Generation for Computer Role-Playing Games (CO, DS, JS, MC, JS, KW, AS), pp. 147–148.
- AIIDE-2007-CutumisuSSWOSS #behaviour
- A Demonstration of ScriptEase Motivational Ambient and Latent Behaviors for Computer RPGs (MC, DS, JS, KW, CO, JS, AS), pp. 106–107.
- AIIDE-2007-OnuczkoSSCSWS #generative
- A Demonstration of SQUEGE: A CRPG Sub-Quest Generator (CO, DS, JS, MC, JS, KW, AS), pp. 110–111.
- AIIDE-2010-TrentonSFO #game studies
- Quest Patterns for Story-Based Computer Games (MT, DS, JF, CO).