Wasp-Like Scheduling for Unit Training in Real-Time Strategy Games
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Marco Santos, Carlos Martinho
Wasp-Like Scheduling for Unit Training in Real-Time Strategy Games
AIIDE, 2011.

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@inproceedings{AIIDE-2011-SantosM,
	author        = "Marco Santos and Carlos Martinho",
	booktitle     = "{Proceedings of the Seventh Conference on Artificial Intelligence and Interactive Digital Entertainment}",
	ee            = "http://www.aaai.org/ocs/index.php/AIIDE/AIIDE11/paper/view/4067",
	publisher     = "{The AAAI Press}",
	title         = "{Wasp-Like Scheduling for Unit Training in Real-Time Strategy Games}",
	year          = 2011,
}

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