Scythe AI: A Tool for Modular Reuse of Game AI
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Christopher Dragert, Jörg Kienzle, Clark Verbrugge
Scythe AI: A Tool for Modular Reuse of Game AI
AIIDE, 2013.

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@inproceedings{AIIDE-2013-DragertKV,
	author        = "Christopher Dragert and Jörg Kienzle and Clark Verbrugge",
	booktitle     = "{Proceedings of the Ninth Conference on Artificial Intelligence and Interactive Digital Entertainment}",
	ee            = "http://www.aaai.org/ocs/index.php/AIIDE/AIIDE13/paper/view/7375",
	publisher     = "{AAAI}",
	title         = "{Scythe AI: A Tool for Modular Reuse of Game AI}",
	year          = 2013,
}

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