Ceptre: A Language for Modeling Generative Interactive Systems
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Chris Martens
Ceptre: A Language for Modeling Generative Interactive Systems
AIIDE, 2015.

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@inproceedings{AIIDE-2015-Martens,
	author        = "Chris Martens",
	booktitle     = "{Proceedings of the 11th Conference on Artificial Intelligence and Interactive Digital Entertainment}",
	ee            = "http://www.aaai.org/ocs/index.php/AIIDE/AIIDE15/paper/view/11536",
	pages         = "51--57",
	publisher     = "{AAAI Press}",
	title         = "{Ceptre: A Language for Modeling Generative Interactive Systems}",
	year          = 2015,
}

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