A Hierarchical MdMC Approach to 2D Video Game Map Generation
BibSLEIGH corpus
BibSLEIGH tags
BibSLEIGH bundles
BibSLEIGH people
EDIT!
CC-BY
Open Knowledge
XHTML 1.0 W3C Rec
CSS 2.1 W3C CanRec
email twitter

Sam Snodgrass, Santiago Ontañón
A Hierarchical MdMC Approach to 2D Video Game Map Generation
AIIDE, 2015.

AIIDE 2015
DBLP
Scholar
?EE?
Full names Links ISxN
@inproceedings{AIIDE-2015-SnodgrassO,
	author        = "Sam Snodgrass and Santiago Ontañón",
	booktitle     = "{Proceedings of the 11th Conference on Artificial Intelligence and Interactive Digital Entertainment}",
	ee            = "http://www.aaai.org/ocs/index.php/AIIDE/AIIDE15/paper/view/11518",
	pages         = "205--211",
	publisher     = "{AAAI Press}",
	title         = "{A Hierarchical MdMC Approach to 2D Video Game Map Generation}",
	year          = 2015,
}

Tags:



Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.