Matrix and Tensor Factorization Based Game Content Recommender Systems: A Bottom-Up Architecture and a Comparative Online Evaluation
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Rafet Sifa, Raheel Yawar, Rajkumar Ramamurthy, Christian Bauckhage
Matrix and Tensor Factorization Based Game Content Recommender Systems: A Bottom-Up Architecture and a Comparative Online Evaluation
AIIDE, 2018.

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@inproceedings{AIIDE-2018-SifaYRB,
	author        = "Rafet Sifa and Raheel Yawar and Rajkumar Ramamurthy and Christian Bauckhage",
	booktitle     = "{Proceedings of the 14th Conference on Artificial Intelligence and Interactive Digital Entertainment}",
	ee            = "https://aaai.org/ocs/index.php/AIIDE/AIIDE18/paper/view/18124",
	isbn          = "978-1-57735-804-6",
	pages         = "102--108",
	publisher     = "{AAAI Press}",
	title         = "{Matrix and Tensor Factorization Based Game Content Recommender Systems: A Bottom-Up Architecture and a Comparative Online Evaluation}",
	year          = 2018,
}

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