Reducing compensatory motions in video games for stroke rehabilitation
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Gazihan Alankus, Caitlin Kelleher
Reducing compensatory motions in video games for stroke rehabilitation
CHI, 2012.

CHI 2012
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@inproceedings{CHI-2012-AlankusK,
	author        = "Gazihan Alankus and Caitlin Kelleher",
	booktitle     = "{Proceedings of the 30th ACM SIGCHI Conference on Human Factors in Computing Systems}",
	doi           = "10.1145/2207676.2208354",
	isbn          = "978-1-4503-1015-4",
	pages         = "2049--2058",
	publisher     = "{ACM}",
	title         = "{Reducing compensatory motions in video games for stroke rehabilitation}",
	year          = 2012,
}

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