Joseph A. Konstan, Ed H. Chi, Kristina Höök
Proceedings of the 30th ACM SIGCHI Conference on Human Factors in Computing Systems
CHI, 2012.
@proceedings{CHI-2012, acmid = "2207676", address = "Austin, Texas, USA", editor = "Joseph A. Konstan and Ed H. Chi and Kristina Höök", isbn = "978-1-4503-1015-4", publisher = "{ACM}", title = "{Proceedings of the 30th ACM SIGCHI Conference on Human Factors in Computing Systems}", year = 2012, }
Contents (369 items)
- CHI-2012-KuleszaSBK #personalisation
- Tell me more?: the effects of mental model soundness on personalizing an intelligent agent (TK, SS, MMB, IK), pp. 1–10.
- CHI-2012-SzafirM #adaptation #design #exclamation #monitoring
- Pay attention!: designing adaptive agents that monitor and improve user engagement (DS, BM), pp. 11–20.
- CHI-2012-AmershiFW #interactive #machine learning #named #network #on-demand #social
- Regroup: interactive machine learning for on-demand group creation in social networks (SA, JF, DSW), pp. 21–30.
- CHI-2012-LeivaA #automation #exclamation
- Monsieur, azonnal kövessen engem bitte!: an automatically generated interlanguage tailored to speakers of minority but culturally influenced languages (LAL, VA), pp. 31–34.
- CHI-2012-FourneyLMT #documentation #exclamation #interface #online #quote
- “Then click ok!”: extracting references to interface elements in online documentation (AF, BL, RM, MAT), pp. 35–38.
- CHI-2012-OganFMDMC #exclamation #interactive #learning #quote #social
- “Oh dear Stacy!”: social interaction, elaboration, and learning with teachable agents (AO, SLF, EM, CD, NM, JC), pp. 39–48.
- CHI-2012-KreitmayerRLP #game studies #simulation
- From participatory to contributory simulations: changing the game in the classroom (SK, YR, RCL, SP), pp. 49–58.
- CHI-2012-AndersenOLSLTCP #complexity #game studies
- The impact of tutorials on games of varying complexity (EA, EO, YEL, RS, JL, DT, SC, ZP), pp. 59–68.
- CHI-2012-KhaledI #game studies #scalability
- Tales from the front lines of a large-scale serious game project (RK, GI), pp. 69–78.
- CHI-2012-CoxCSC #challenge #experience #game studies
- Not doing but thinking: the role of challenge in the gaming experience (ALC, PAC, PS, MC), pp. 79–88.
- CHI-2012-SchildLM #3d #comprehension #experience #game studies #user interface
- Understanding user experience in stereoscopic 3D games (JS, JJLJ, MM), pp. 89–98.
- CHI-2012-ParkerKLOSG #capacity #community #health #social
- Health promotion as activism: building community capacity to effect social change (AAP, VK, HRL, MO, MS, REG), pp. 99–108.
- CHI-2012-NarumiBKTH #artificial reality
- Augmented perception of satiety: controlling food consumption by changing apparent size of food with augmented reality (TN, YB, TK, TT, MH), pp. 109–118.
- CHI-2012-HupfeldR #human-computer
- Laying the table for HCI: uncovering ecologies of domestic food consumption (AH, TR), pp. 119–128.
- CHI-2012-UriuNTKIO #named
- panavi: recipe medium with a sensors-embedded pan for domestic users to master professional culinary arts (DU, MN, ST, RK, MI, NO), pp. 129–138.
- CHI-2012-WangQTTC #experience
- Keep in touch: channel, expectation and experience (RW, FKHQ, DT, KST, ADC), pp. 139–148.
- CHI-2012-PiperWH #authoring #game studies #interactive #process #tool support
- TAP & PLAY: an end-user toolkit for authoring interactive pen and paper language activities (AMP, NW, JDH), pp. 149–158.
- CHI-2012-KirkIHBTS #question
- At home with surface computing? (DSK, SI, OH, RB, ST, AS), pp. 159–168.
- CHI-2012-BartindaleSTWO #named
- StoryCrate: tabletop storyboarding for live film production (TB, AS, NT, PCW, PO), pp. 169–178.
- CHI-2012-SodhiBW #named #visualisation
- LightGuide: projected visualizations for hand movement guidance (RS, HB, ADW), pp. 179–188.
- CHI-2012-VoelkerSWB #comprehension
- Understanding flicking on curved surfaces (SV, CS, LW, JOB), pp. 189–198.
- CHI-2012-BenkoJW #artificial reality #interactive #named
- MirageTable: freehand interaction on a projected augmented reality tabletop (HB, RJ, AW), pp. 199–208.
- CHI-2012-HenneckeMB #how #interactive #pointer
- How screen transitions influence touch and pointer interaction across angled display arrangements (FH, WM, AB), pp. 209–212.
- CHI-2012-HourcadeB #how #visual notation
- How small can you go?: analyzing the effect of visual angle in pointing tasks (JPH, NEBR), pp. 213–216.
- CHI-2012-ZhangLMGPH #constraints
- Human computation tasks with global constraints (HZ, EL, RM, KG, DCP, EH), pp. 217–226.
- CHI-2012-WillettHA #crowdsourcing #data analysis #social
- Strategies for crowdsourcing social data analysis (WW, JH, MA), pp. 227–236.
- CHI-2012-BernsteinTDLH #query
- Direct answers for search queries in the long tail (MSB, JT, STD, DJL, EH), pp. 237–246.
- CHI-2012-FisherCK #distributed
- Distributed sensemaking: improving sensemaking by leveraging the efforts of previous users (KF, SC, AK), pp. 247–256.
- CHI-2012-ScarrCGB
- Improving command selection with CommandMaps (JS, AC, CG, AB), pp. 257–266.
- CHI-2012-CockburnQGF #documentation
- Improving scrolling devices with document length dependent gain (AC, PQ, CG, SF), pp. 267–276.
- CHI-2012-YangFLGB #architecture #navigation #scalability #web
- Aural browsing on-the-go: listening-based back navigation in large web architectures (TY, MF, YL, RRG, DB), pp. 277–286.
- CHI-2012-JavedGE #2d #multi #named #visual notation
- Polyzoom: multiscale and multifocus exploration in 2d visual spaces (WJ, SG, NE), pp. 287–296.
- CHI-2012-MullerWBNA #case study
- Looking glass: a field study on noticing interactivity of a shop window (JM, RW, GB, MN, FA), pp. 297–306.
- CHI-2012-FischerH #aspect-oriented #design #human-computer
- Urban HCI: spatial aspects in the design of shared encounters for media facades (PTF, EH), pp. 307–316.
- CHI-2012-KoppelBMW #behaviour
- Chained displays: configurations of public displays can be used to influence actor-, audience-, and passer-by behavior (MTK, GB, JM, RW), pp. 317–326.
- CHI-2012-OdomZFCMP #behaviour
- Investigating the presence, form and behavior of virtual possessions in the context of a teen bedroom (WO, JZ, JF, HC, SM, AP), pp. 327–336.
- CHI-2012-OdomBKHLS
- Technology heirlooms?: considerations for passing down and inheriting digital materials (WO, RB, DSK, RHRH, SEL, AS), pp. 337–346.
- CHI-2012-WangDLG #online
- Digitality and materiality of new media: online TV watching in china (QW, XD, TL, NG), pp. 347–356.
- CHI-2012-Feinberg #design #experience #information retrieval
- Writing the experience of information retrieval: digital collection design as a form of dialogue (MF), pp. 357–366.
- CHI-2012-Barkhuus #human-computer #privacy #using
- The mismeasurement of privacy: using contextual integrity to reconsider privacy in HCI (LB), pp. 367–376.
- CHI-2012-KlempererLMSUBCGR #data access #exclamation #using
- Tag, you can see it!: using tags for access control in photo sharing (PFK, YL, MLM, MS, BU, LB, LFC, NG, MKR), pp. 377–386.
- CHI-2012-GulottaFM #image #online #risk management
- Curation, provocation, and digital identity: risks and motivations for sharing provocative images online (RG, HF, JM), pp. 387–390.
- CHI-2012-TangHS #social
- The implications of offering more disclosure choices for social location sharing (KPT, JIH, DPS), pp. 391–394.
- CHI-2012-SundarOBJK #empirical #self
- Interactivity as self-expression: a field experiment with customization and blogging (SSS, JO, SB, HJ, HSK), pp. 395–404.
- CHI-2012-GuyT #named #navigation #visual notation
- CrossingGuard: exploring information content in navigation aids for visually impaired pedestrians (RTG, KNT), pp. 405–414.
- CHI-2012-YataniBT #feedback #named #people #representation #using #visual notation
- SpaceSense: representing geographical information to visually impaired people using spatial tactile feedback (KY, NB, KNT), pp. 415–424.
- CHI-2012-FallahABF #navigation #using #visual notation
- The user as a sensor: navigating users with visual impairments in indoor spaces using tactile landmarks (NF, IA, KEB, EF), pp. 425–432.
- CHI-2012-PowerFPS #guidelines #problem #web
- Guidelines are only half of the story: accessibility problems encountered by blind users on the web (CP, APF, HP, DS), pp. 433–442.
- CHI-2012-ChuangRMH #analysis #design #modelling #trust #visualisation
- Interpretation and trust: designing model-driven visualizations for text analysis (JC, DR, CDM, JH), pp. 443–452.
- CHI-2012-ParkC #named #visualisation
- V-model: a new innovative model to chronologically visualize narrative clinical texts (HP, JC), pp. 453–462.
- CHI-2012-LeeLKS #named
- JigsawMap: connecting the past to the future by mapping historical textual cadasters (HL, SL, NK, JS), pp. 463–472.
- CHI-2012-EndertFN #interactive #semantics #visual notation
- Semantic interaction for visual text analytics (AE, PF, CN), pp. 473–482.
- CHI-2012-SatoPH #interactive #named
- Touché: enhancing touch interaction on humans, screens, liquids, and everyday objects (MS, IP, CH), pp. 483–492.
- CHI-2012-ViS #design #detection #interactive
- Detecting error-related negativity for interaction design (CV, SS), pp. 493–502.
- CHI-2012-HolzGFA #user interface
- Implanted user interfaces (CH, TG, GWF, AMA), pp. 503–512.
- CHI-2012-MustafaLM #analysis #visual notation
- EEG analysis of implicit human visual perception (MM, LL, MAM), pp. 513–516.
- CHI-2012-NakamuraM #development #evaluation #interactive #visual notation
- Development and evaluation of interactive system for synchronizing electric taste and visual content (HN, HM), pp. 517–520.
- CHI-2012-LindsayBJLLO #design #people
- Empathy, participatory design and people with dementia (SL, KB, DJ, CL, KL, PO), pp. 521–530.
- CHI-2012-MoncurBKT
- From death to final disposition: roles of technology in the post-mortem interval (WM, JB, EK, JT), pp. 531–540.
- CHI-2012-McCay-PeetLN #on the
- On saliency, affect and focused attention (LMP, ML, VN), pp. 541–550.
- CHI-2012-YangAAWL #sentiment
- The way i talk to you: sentiment expression in an organizational context (JY, LAA, MSA, ZW, CYL), pp. 551–554.
- CHI-2012-MarkVC #email #empirical #quote
- “A pace not dictated by electrons”: an empirical study of work without email (GM, SV, AC), pp. 555–564.
- CHI-2012-TopkaraPLDWB #email #enterprise #quote #video
- “You’ve got video”: increasing clickthrough when sharing enterprise video with email (MT, SP, JCL, AD, SW, JB), pp. 565–568.
- CHI-2012-RabanDRG #people
- Impression formation in corporate people tagging (DRR, AD, IR, IG), pp. 569–578.
- CHI-2012-MalheirosJPBS #case study #effectiveness #personalisation
- Too close for comfort: a study of the effectiveness and acceptability of rich-media personalized advertising (MM, CJ, SP, SB, MAS), pp. 579–588.
- CHI-2012-LeonUSWBC #behaviour #evaluation #online #tool support #usability #why
- Why Johnny can’t opt out: a usability evaluation of tools to limit online behavioral advertising (PGL, BU, RS, YW, RB, LFC), pp. 589–598.
- CHI-2012-HietanenSAL #image #using
- : helping the legal use of creative commons images (HH, AS, KA, YL), pp. 599–608.
- CHI-2012-WisniewskiLW #bound
- Fighting for my space: coping mechanisms for sns boundary regulation (PJW, HRL, DW), pp. 609–618.
- CHI-2012-GurevichLCS #artificial reality #named
- TeleAdvisor: a versatile augmented reality tool for remote assistance (PG, JL, BC, RS), pp. 619–622.
- CHI-2012-KarrerWB #named #navigation #video
- DragLocks: handling temporal ambiguities in direct manipulation video navigation (TK, MW, JOB), pp. 623–626.
- CHI-2012-NorrisSQ #collaboration #named
- CamBlend: an object focused collaboration tool (JN, HS, GQ), pp. 627–636.
- CHI-2012-MatejkaGF #latency #named #online #video
- Swift: reducing the effects of latency in online video scrubbing (JM, TG, GWF), pp. 637–646.
- CHI-2012-NguyenNL #interface #navigation #summary #video
- Video summagator: an interface for video summarization and navigation (CN, YN, FL), pp. 647–650.
- CHI-2012-VihavainenMLC #automation #collaboration #mobile #video
- Video as memorabilia: user needs for collaborative automatic mobile video production (SV, SM, LAL, IDDC), pp. 651–654.
- CHI-2012-TomlinsonSPPB #human-computer
- Collapse informatics: augmenting the sustainability & ICT4D discourse in HCI (BT, MSS, DJP, YP, EB), pp. 655–664.
- CHI-2012-PierceP #energy #interactive #monitoring
- Beyond energy monitors: interaction, energy, and emerging energy systems (JP, EP), pp. 665–674.
- CHI-2012-EricksonPSDCN #evaluation #feedback
- The dubuque water portal: evaluation of the uptake, use and impact of residential water consumption feedback (TE, MP, SS, JD, TC, MRN), pp. 675–684.
- CHI-2012-ArroyoBV #behaviour #embedded #interactive
- Embedded interaction in a water fountain for motivating behavior change in public space (EA, LB, NV), pp. 685–688.
- CHI-2012-KehrHLD #self
- A transformational product to improve self-control strength: the chocolate machine (FK, MH, ML, SD), pp. 689–694.
- CHI-2012-LeeKFR #case study #embedded #social
- Ripple effects of an embedded social agent: a field study of a social robot in the workplace (MKL, SBK, JF, PER), pp. 695–704.
- CHI-2012-AndristPMG #design #effectiveness
- Designing effective gaze mechanisms for virtual agents (SA, TP, BM, MG), pp. 705–714.
- CHI-2012-HalveyWBH #feedback #quote
- “Baby it’s cold outside”: the influence of ambient temperature and humidity on thermal feedback (MH, GW, SAB, SAH), pp. 715–724.
- CHI-2012-SugiuraLOWMSII #named
- PINOKY: a ring that animates your plush toys (YS, CL, MO, AIW, YM, DS, MI, TI), pp. 725–734.
- CHI-2012-RasmussenPPH #design #interface #open science #overview #research
- Shape-changing interfaces: a review of the design space and open research questions (MKR, EWP, MGP, KH), pp. 735–744.
- CHI-2012-NakagawaKK #mobile #named #user interface
- MimicTile: a variable stiffness deformable user interface for mobile devices (YN, AK, YK), pp. 745–748.
- CHI-2012-QiB #memory management #using
- Animating paper using shape memory alloys (JQ, LB), pp. 749–752.
- CHI-2012-NeustaedterG #chat #video
- Intimacy in long-distance relationships over video chat (CN, SG), pp. 753–762.
- CHI-2012-ParkBN #how #question
- How do couples use CheekTouch over phone calls? (YP, SHB, TJN), pp. 763–766.
- CHI-2012-Kramer #facebook
- The spread of emotion via facebook (ADIK), pp. 767–770.
- CHI-2012-ZhaoSC #facebook #how
- It’s complicated: how romantic partners use facebook (XZ, VSS, DC), pp. 771–780.
- CHI-2012-OdomSHT #comprehension #in the cloud
- Lost in translation: understanding the possession of digital things in the cloud (WO, AS, RHRH, ET), pp. 781–790.
- CHI-2012-SambasivanC #comprehension
- Understanding negotiation in airtime sharing in low-income microenterprises (NS, EC), pp. 791–800.
- CHI-2012-XinBR #empirical
- Natural use profiles for the pen: an empirical exploration of pressure, tilt, and azimuth (YX, XB, XR), pp. 801–804.
- CHI-2012-HasanYBI #coordination #interactive
- A-coord input: coordinating auxiliary input streams for augmenting contextual pen-based interactions (KH, XDY, AB, PI), pp. 805–814.
- CHI-2012-FindlaterW #adaptation #automation #personalisation #type system
- Personalized input: improving ten-finger touchscreen typing through automatic adaptation (LF, JOW), pp. 815–824.
- CHI-2012-GuimbretiereN #interactive
- Bimanual marking menu for near surface interactions (FG, CN), pp. 825–828.
- CHI-2012-JungCL #interactive #performance #programming
- Group hedonic balance and pair programming performance: affective interaction dynamics as indicators of performance (MJ, JC, LJL), pp. 829–838.
- CHI-2012-XuBRTM #communication #how #learning #towards
- Learning how to feel again: towards affective workplace presence and communication technologies (AX, JTB, EGR, TT, WvM), pp. 839–848.
- CHI-2012-McDuffKKRC #memory management #named
- AffectAura: an intelligent system for emotional memory (DM, AKK, AK, AR, MC), pp. 849–858.
- CHI-2012-SlovakJF #comprehension #towards
- Understanding heart rate sharing: towards unpacking physiosocial space (PS, JJ, GF), pp. 859–868.
- CHI-2012-WaernBN #community #design #game studies
- Athletes and street acrobats: designing for play as a community value in parkour (AW, EB, KJLN), pp. 869–878.
- CHI-2012-DabbishKP #communication #game studies #online
- Communication and commitment in an online game team (LD, RK, JP), pp. 879–888.
- CHI-2012-KleekSSs #game studies #named #twitter
- Twiage: a game for finding good advice on twitter (MVK, DAS, RS, MMCS), pp. 889–898.
- CHI-2012-HaqueKAALDRHS #mobile #monitoring
- Findings of e-ESAS: a mobile based symptom monitoring system for breast cancer patients in rural Bangladesh (MMH, FAK, MA, SIA, RL, RD, DR, SH, RS), pp. 899–908.
- CHI-2012-HartswoodPTBARS #problem #reuse
- Problems of data mobility and reuse in the provision of computer-based training for screening mammography (MH, RP, PT, LB, SA, MR, RS), pp. 909–918.
- CHI-2012-ComberWHLTMMMO #assessment #visual notation
- Supporting visual assessment of food and nutrient intake in a clinical care setting (RC, JW, JH, SL, GT, AM, LM, PM, PO), pp. 919–922.
- CHI-2012-HuhPP #community #online
- Tackling dilemmas in supporting “the whole person” in online patient communities (JH, RAP, WP), pp. 923–926.
- CHI-2012-MentisOST #image #interactive
- Interaction proxemics and image use in neurosurgery (HMM, KO, AS, RT), pp. 927–936.
- CHI-2012-Gaver #design #question #research #what
- What should we expect from research through design? (WWG), pp. 937–946.
- CHI-2012-BrynjarsdottirHPBDS #how #persuasion
- Sustainably unpersuaded: how persuasion narrows our vision of sustainability (HB, MH, JP, EB, CFD, PS), pp. 947–956.
- CHI-2012-Pierce #design
- Undesigning technology: considering the negation of design by design (JP), pp. 957–966.
- CHI-2012-KaptelininN #human-computer #perspective #towards
- Affordances in HCI: toward a mediated action perspective (VK, BAN), pp. 967–976.
- CHI-2012-Sae-BaeAIM #approach #authentication #gesture #multi #novel
- Biometric-rich gestures: a novel approach to authentication on multi-touch devices (NSB, KA, KI, NDM), pp. 977–986.
- CHI-2012-LucaHBLH #authentication #exclamation
- Touch me once and i know it’s you!: implicit authentication based on touch screen patterns (ADL, AH, FB, CL, HH), pp. 987–996.
- CHI-2012-HayashiPOH #named #using
- WebTicket: account management using printable tokens (EH, BAP, FO, JIH), pp. 997–1006.
- CHI-2012-HeerS #design #editing #image #modelling
- Color naming models for color selection, image editing and palette design (JH, MCS), pp. 1007–1016.
- CHI-2012-FasteL #mindmap
- The untapped promise of digital mind maps (HF, HL), pp. 1017–1026.
- CHI-2012-KongGHAF #named #representation #workflow
- Delta: a tool for representing and comparing workflows (NK, TG, BH, MA, GWF), pp. 1027–1036.
- CHI-2012-CheemaGL #diagrams #experience #geometry #named
- QuickDraw: improving drawing experience for geometric diagrams (SC, SG, JJLJ), pp. 1037–1064.
- CHI-2012-KairamBHC
- Talking in circles: selective sharing in google+ (SK, MB, DAH, EHhC), pp. 1065–1074.
- CHI-2012-BaoHCQHG #named #wiki
- Omnipedia: bridging the wikipedia language gap (PB, BH, SC, MQ, MSH, DG), pp. 1075–1084.
- CHI-2012-MuralidharanGC #social #web
- Social annotations in web search (ASM, ZG, EC), pp. 1085–1094.
- CHI-2012-CorrellAFG
- Comparing averages in time series data (MC, DA, SF, MG), pp. 1095–1104.
- CHI-2012-KapteinR #analysis #statistics
- Rethinking statistical analysis methods for CHI (MK, JR), pp. 1105–1114.
- CHI-2012-WallnerK #analysis #approach #visualisation
- A spatiotemporal visualization approach for the analysis of gameplay data (GW, SK), pp. 1115–1124.
- CHI-2012-BorningM #design
- Next steps for value sensitive design (AB, MM), pp. 1125–1134.
- CHI-2012-JohnsonRLB #challenge #research
- Being in the thick of in-the-wild studies: the challenges and insights of researcher participation (RMGJ, YR, JvdL, NBB), pp. 1135–1144.
- CHI-2012-FriedmanH #tool support
- The envisioning cards: a toolkit for catalyzing humanistic and technical imaginations (BF, DGH), pp. 1145–1148.
- CHI-2012-KumarRTAK #game studies #mobile #speech #using
- Improving literacy in developing countries using speech recognition-supported games on mobile devices (AK, PR, AT, RA, MK), pp. 1149–1158.
- CHI-2012-KodagodaWRK #design #interactive #lessons learnt #visualisation
- Interactive visualization for low literacy users: from lessons learnt to design (NK, BLWW, CR, NK), pp. 1159–1168.
- CHI-2012-VinesBLDMO #concept #design
- Questionable concepts: critique as resource for designing with eighty somethings (JV, MB, SL, PD, AM, PO), pp. 1169–1178.
- CHI-2012-UzorBS #design #tool support
- Senior designers: empowering seniors to design enjoyable falls rehabilitation tools (SU, LB, DS), pp. 1179–1188.
- CHI-2012-VinesBDVTMO #design
- Cheque mates: participatory design of digital payments with eighty somethings (JV, MB, PD, VV, IT, AM, PO), pp. 1189–1198.
- CHI-2012-LindsayJSO #design #people #using
- Engaging older people using participatory design (SL, DJ, GS, PO), pp. 1199–1208.
- CHI-2012-Friess #case study #design #process
- Personas and decision making in the design process: an ethnographic case study (EF), pp. 1209–1218.
- CHI-2012-MatthewsJW #design #experience #how #question #user interface
- How do designers and user experience professionals actually perceive and use personas? (TM, TKJ, SW), pp. 1219–1228.
- CHI-2012-AlexanderHJIS #gesture
- Putting your best foot forward: investigating real-world mappings for foot-based gestures (JA, TH, WJ, PI, SS), pp. 1229–1238.
- CHI-2012-BaillyMRWK #gesture #interactive #named #smarttech
- ShoeSense: a new perspective on gestural interaction and wearable applications (GB, JM, MR, DW, SGK), pp. 1239–1248.
- CHI-2012-RichterHB #named
- Bootstrapper: recognizing tabletop users by their shoes (SR, CH, PB), pp. 1249–1252.
- CHI-2012-GhomiFHCB #using
- Using rhythmic patterns as an input method (EG, GF, SH, OC, MBL), pp. 1253–1262.
- CHI-2012-McGookinB #design #evaluation #named #social
- PULSE: the design and evaluation of an auditory display to provide a social vibe (DKM, SAB), pp. 1263–1272.
- CHI-2012-BaurBB #analysis #component #music #scalability
- Listening factors: a large-scale principal components analysis of long-term music listening histories (DB, JB, AB), pp. 1273–1276.
- CHI-2012-SpindlerMD #interactive #multi
- Going beyond the surface: studying multi-layer interaction above the tabletop (MS, MM, RD), pp. 1277–1286.
- CHI-2012-TuRZ #comparative #evaluation #gesture
- A comparative evaluation of finger and pen stroke gestures (HT, XR, SZ), pp. 1287–1296.
- CHI-2012-SongGHFL #interactive
- A handle bar metaphor for virtual object manipulation with mid-air interaction (PS, WBG, WH, CWF, XL), pp. 1297–1306.
- CHI-2012-LichtschlagHKB #comprehension #experience #named #user interface
- Fly: studying recall, macrostructure understanding, and user experience of canvas presentations (LL, TH, TK, JOB), pp. 1307–1310.
- CHI-2012-MorrisonMRSC #approach #hybrid #mobile
- A hybrid mass participation approach to mobile software trials (AM, DM, SR, SS, MC), pp. 1311–1320.
- CHI-2012-DellVMCT #bias #exclamation #human-computer #quote
- “Yours is better!”: participant response bias in HCI (ND, VV, IM, EC, WT), pp. 1321–1330.
- CHI-2012-WeibelFEFHH #research
- Digital pen and paper practices in observational research (NW, AF, CE, WF, EH, JDH), pp. 1331–1340.
- CHI-2012-HuangWB #web
- User see, user point: gaze and cursor alignment in web search (JH, RW, GB), pp. 1341–1350.
- CHI-2012-Dantec #community
- Participation and publics: supporting community engagement (CALD), pp. 1351–1360.
- CHI-2012-TaylorMBMREFWO #community #named
- Viewpoint: empowering communities with situated voting devices (NT, JM, ABR, JM, JR, PE, DMF, PCW, PO), pp. 1361–1370.
- CHI-2012-LewisL #community
- Examining technology that supports community policing (SL, DAL), pp. 1371–1380.
- CHI-2012-OganWBRCLC #case study #collaboration #design #recommendation
- Collaboration in cognitive tutor use in latin America: field study and design recommendations (AO, EW, RSJdB, GRM, MJC, TL, AMJBdC), pp. 1381–1390.
- CHI-2012-DearmanT #using
- Evaluating the implicit acquisition of second language vocabulary using a live wallpaper (DD, KNT), pp. 1391–1400.
- CHI-2012-BauerCGSWWK #mobile #named #recommendation
- ShutEye: encouraging awareness of healthy sleep recommendations with a mobile, peripheral display (JSB, SC, BG, JWS, EW, NFW, JAK), pp. 1401–1410.
- CHI-2012-VardoulakisKMSGT #mobile #using
- Using mobile phones to present medical information to hospital patients (LPV, AKK, DM, GS, JG, DST), pp. 1411–1420.
- CHI-2012-DohertyCS #health #online
- Engagement with online mental health interventions: an exploratory clinical study of a treatment for depression (GD, DC, JS), pp. 1421–1430.
- CHI-2012-ToscosCR #health #monitoring
- Best intentions: health monitoring technology and children (TT, KC, YR), pp. 1431–1440.
- CHI-2012-SongQ #representation
- Representing “too small to see” as “too small to see” with temporal representation (MS, CQ), pp. 1441–1450.
- CHI-2012-DaviesB #mobile
- The case of the missed icon: change blindness on mobile devices (TD, AKB), pp. 1451–1460.
- CHI-2012-ThudtHC #visualisation
- The bohemian bookshelf: supporting serendipitous book discoveries through information visualization (AT, UH, SC), pp. 1461–1470.
- CHI-2012-PiorkowskiFSBBJBS #empirical #information management #recommendation
- Reactive information foraging: an empirical investigation of theory-based recommender systems for programmers (DP, SDF, CS, CB, MMB, BEJ, RKEB, CS), pp. 1471–1480.
- CHI-2012-SoodAC #community #online
- Profanity use in online communities (SOS, JA, EFC), pp. 1481–1490.
- CHI-2012-MoghaddamBF #design #open source #user interface
- Consensus building in open source user interface design discussions (RZM, BPB, WTF), pp. 1491–1500.
- CHI-2012-Jamison-PowellLDGL #quote #twitter
- “I can’t get no sleep”: discussing #insomnia on twitter (SJP, CL, LD, AG, SWL), pp. 1501–1510.
- CHI-2012-PlodererSHPB
- Introducing the ambivalent socialiser (BP, WS, SH, JMP, RB), pp. 1511–1514.
- CHI-2012-WangK #development #exclamation #topic #twitter
- Twitter and the development of an audience: those who stay on topic thrive! (YCW, RK), pp. 1515–1518.
- CHI-2012-TolmieBFBATFG #case study #experience #quote
- “Act natural”: instructions, compliance and accountability in ambulatory experiences (PT, SB, MF, PB, MA, NT, JRF, GG), pp. 1519–1528.
- CHI-2012-LeyPRW
- Supporting improvisation work in inter-organizational crisis management (BL, VP, CR, TW), pp. 1529–1538.
- CHI-2012-HeimerlGCPH #named #physics
- CommunitySourcing: engaging local crowds to perform expert work via physical kiosks (KH, BG, KC, TSP, BH), pp. 1539–1548.
- CHI-2012-ChilanaKW #crowdsourcing #named #web
- LemonAid: selection-based crowdsourced contextual help for web applications (PKC, AJK, JOW), pp. 1549–1558.
- CHI-2012-KripleanTMBK #web #what
- Is this what you meant?: promoting listening on the web with reflect (TK, MT, JTM, AB, AK), pp. 1559–1568.
- CHI-2012-TangB #video
- #EpicPlay: crowd-sourcing sports video highlights (AT, SB), pp. 1569–1572.
- CHI-2012-Reeves #ubiquitous
- Envisioning ubiquitous computing (SR), pp. 1573–1582.
- CHI-2012-TanenbaumTW #design
- Steampunk as design fiction (JT, KT, RW), pp. 1583–1592.
- CHI-2012-FernaeusJT #human-computer #thread
- Revisiting the jacquard loom: threads of history and current patterns in HCI (YF, MJ, JT), pp. 1593–1602.
- CHI-2012-BentleyCHB
- Drawing the city: differing perceptions of the urban environment (FB, HSMC, WH, SB), pp. 1603–1606.
- CHI-2012-WhiteB
- Characterizing local interests and local knowledge (RW, GB), pp. 1607–1610.
- CHI-2012-BoariFFC #mobile
- Augmenting spatial skills with mobile devices (DB, MF, DSF, KC), pp. 1611–1620.
- CHI-2012-BrownL
- The normal natural troubles of driving with GPS (BATB, EL), pp. 1621–1630.
- CHI-2012-SeitlingerL #re-engineering #semantics #social
- Implicit imitation in social tagging: familiarity and semantic reconstruction (PS, TL), pp. 1631–1640.
- CHI-2012-EliasB #challenge #visualisation
- Annotating BI visualization dashboards: needs & challenges (ME, AB), pp. 1641–1650.
- CHI-2012-BackCB #fault #information management
- Choosing to interleave: human error and information access cost (JB, ALC, DPB), pp. 1651–1654.
- CHI-2012-ZiemkiewiczGL #analysis #graph #visualisation
- Analysis within and between graphs: observed user strategies in immunobiology visualization (CZ, SRG, DHL), pp. 1655–1658.
- CHI-2012-MetoyerLRC #comprehension #visualisation
- Understanding the verbal language and structure of end-user descriptions of data visualizations (RAM, BL, NHR, MC), pp. 1659–1662.
- CHI-2012-DunneRLMR #multi #named #network #scalability
- GraphTrail: analyzing large multivariate, heterogeneous networks while supporting exploration history (CD, NHR, BL, RAM, GGR), pp. 1663–1672.
- CHI-2012-FisherPDs #dataset #incremental #performance #scalability #trust #visualisation
- Trust me, I’m partially right: incremental visualization lets analysts explore large datasets faster (DF, IOP, SMD, MMCS), pp. 1673–1682.
- CHI-2012-HarrisonHHH
- Unlocking the expressivity of point lights (CH, JH, GH, SEH), pp. 1683–1692.
- CHI-2012-BaurBF #interactive #multi
- Virtual projection: exploring optical projection as a metaphor for multi-device interaction (DB, SB, SF), pp. 1693–1702.
- CHI-2012-AndrewsBEK #branch #interactive #using
- Creating and using interactive narratives: reading and writing branching comics (DA, CB, SE, MK), pp. 1703–1712.
- CHI-2012-HayashiRNTRP #named
- TimeBlocks: mom, can I have another block of time (EH, MAR, ZHN, NT, SR, EP), pp. 1713–1716.
- CHI-2012-WilliamsonM
- Rewarding the original: explorations in joint user-sensor motion spaces (JW, RMS), pp. 1717–1726.
- CHI-2012-KaziIZD #design #gesture #interactive #named
- Vignette: interactive texture design and manipulation with freeform gestures for pen-and-ink illustration (RHK, TI, SZ, RCD), pp. 1727–1736.
- CHI-2012-FothergillMKN #gesture #interactive #people
- Instructing people for training gestural interactive systems (SF, HMM, PK, SN), pp. 1737–1746.
- CHI-2012-KratzMS #gesture
- Making gestural input from arm-worn inertial sensors more practical (LK, DM, TSS), pp. 1747–1750.
- CHI-2012-WooL #named #smarttech #tool support
- Clipoid: an augmentable short-distance wireless toolkit for “accidentally smart home” environments (JbW, YKL), pp. 1751–1754.
- CHI-2012-DuganGMVJLCDB #enterprise #exclamation #quote
- “I’d never get out of this !?$%# office”: redesigning time management for the enterprise (CD, WG, MJM, ANV, KJ, SL, LTC, EMD, BB), pp. 1755–1764.
- CHI-2012-BirnholtzBF #behaviour
- Do you see that I see?: effects of perceived visibility on awareness checking behavior (JPB, NB, SRF), pp. 1765–1774.
- CHI-2012-GuyURWO #enterprise #people #scalability
- Best faces forward: a large-scale study of people search in the enterprise (IG, SU, IR, SW, TO), pp. 1775–1784.
- CHI-2012-BatemanTW #behaviour #comparison #how
- The search dashboard: how reflection and comparison impact search behavior (SB, JT, RWW), pp. 1785–1794.
- CHI-2012-YuanW #web
- Building the trail best traveled: effects of domain knowledge on web search trailblazing (XY, RW), pp. 1795–1804.
- CHI-2012-AhmedBC
- Digging in the crates: an ethnographic study of DJS’ work (AYA, SB, AC), pp. 1805–1814.
- CHI-2012-Swift #music #named
- Becoming-sound: affect and assemblage in improvisational digital music making (BS), pp. 1815–1824.
- CHI-2012-GarciaTAM #interactive
- Interactive paper substrates to support musical creation (JG, TT, CA, WEM), pp. 1825–1828.
- CHI-2012-HellerB #named #navigation
- DiskPlay: in-track navigation on turntables (FH, JOB), pp. 1829–1832.
- CHI-2012-Densmore #mobile
- Claim mobile: when to fail a technology (MD), pp. 1833–1842.
- CHI-2012-GuptaTCB #crowdsourcing #mobile #named
- mClerk: enabling mobile crowdsourcing in developing regions (AG, WT, EC, RB), pp. 1843–1852.
- CHI-2012-MuellerVGEASH #case study #experience
- Balancing exertion experiences (FM, FV, MRG, DE, SA, JGS, JH), pp. 1853–1862.
- CHI-2012-GaoM #game studies
- The acute cognitive benefits of casual exergame play (YG, RLM), pp. 1863–1872.
- CHI-2012-GerlingLNM #game studies #interactive
- Full-body motion-based game interaction for older adults (KMG, IJL, LN, RLM), pp. 1873–1882.
- CHI-2012-ZytoKAM #deployment #documentation #social
- Successful classroom deployment of a social document annotation system (SZ, DRK, MSA, SM), pp. 1883–1892.
- CHI-2012-HinckleyBPB #information management
- Informal information gathering techniques for active reading (KH, XB, MP, BB), pp. 1893–1896.
- CHI-2012-HeinrichsSHM #formal method #interactive #mobile #towards
- Toward a theory of interaction in mobile paper-digital ensembles (FH, DS, JH, MM), pp. 1897–1900.
- CHI-2012-CohnMPT #interactive #named #realtime #using
- Humantenna: using the body as an antenna for real-time whole-body interaction (GC, DM, SP, DST), pp. 1901–1910.
- CHI-2012-GuptaMPT #gesture #named #using
- SoundWave: using the doppler effect to sense gestures (SG, DM, SP, DST), pp. 1911–1914.
- CHI-2012-RofoueiWBT #interactive #multi
- Your phone or mine?: fusing body, touch and device sensing for multi-user device-display interaction (MR, ADW, AJBB, ST), pp. 1915–1918.
- CHI-2012-JunuzovicIBG #named
- IllumiShare: sharing any surface (SJ, KI, TB, AG), pp. 1919–1928.
- CHI-2012-RudeckB #mobile #named #physics
- Rock-paper-fibers: bringing physical affordance to mobile touch devices (FR, PB), pp. 1929–1932.
- CHI-2012-ButlerIHMHK
- Shake’n’sense: reducing interference for overlapping structured light depth cameras (AB, SI, OH, DM, SH, DK), pp. 1933–1936.
- CHI-2012-HoarauC #interactive #visual notation
- Augmenting the scope of interactions with implicit and explicit graphical structures (RH, SC), pp. 1937–1946.
- CHI-2012-EvansW #behaviour #metric
- Taming wild behavior: the input observer for text entry and mouse pointing measures from everyday computer use (AE, JOW), pp. 1947–1956.
- CHI-2012-AppertCP #named #undo
- Dwell-and-spring: undo for direct manipulation (CA, OC, EP), pp. 1957–1966.
- CHI-2012-VoidaHA #coordination #social #volunteer
- Bridging between organizations and the public: volunteer coordinators’ uneasy relationship with social computing (AV, EH, BAA), pp. 1967–1976.
- CHI-2012-DombrowskiVHM #case study
- The labor practices of service mediation: a study of the work practices of food assistance outreach (LD, AV, GRH, MM), pp. 1977–1986.
- CHI-2012-BoujarwahAA #problem #social
- Socially computed scripts to support social problem solving skills (FAB, GDA, RIA), pp. 1987–1996.
- CHI-2012-JudgeMW #collaboration #design #evaluation
- Comparing collaboration and individual personas for the design and evaluation of collaboration software (TKJ, TM, SW), pp. 1997–2000.
- CHI-2012-KashiwabaraOSI #named #process #smarttech
- TEROOS: a wearable avatar to enhance joint activities (TK, HO, KS, MI), pp. 2001–2004.
- CHI-2012-BenfordGGWMR #interactive
- Uncomfortable interactions (SB, CG, GG, BW, JM, TR), pp. 2005–2014.
- CHI-2012-FerreiraH
- Appreciating plei-plei around mobiles: playfulness in Rah island (PF, KH), pp. 2015–2024.
- CHI-2012-CoyleMKFB #exclamation #experience
- I did that!: measuring users’ experience of agency in their own actions (DC, JWM, POK, PF, AB), pp. 2025–2034.
- CHI-2012-NobaranyORCMM #design #interface #metric #ranking #rating
- The design space of opinion measurement interfaces: exploring recall support for rating and ranking (SN, LO, VKR, CHC, JM, TM), pp. 2035–2044.
- CHI-2012-ShiraziMKS #authentication #gesture
- Assessing the vulnerability of magnetic gestural authentication to video-based shoulder surfing attacks (ASS, PM, HK, AS), pp. 2045–2048.
- CHI-2012-AlankusK #game studies #video
- Reducing compensatory motions in video games for stroke rehabilitation (GA, CK), pp. 2049–2058.
- CHI-2012-HornLBDEPS #game studies #interactive
- Of BATs and APEs: an interactive tabletop game for natural history museums (MSH, ZAL, FB, JD, EME, BCP, CS), pp. 2059–2068.
- CHI-2012-LinderJ #game studies
- Playable character: extending digital games into the real world (JL, WJ), pp. 2069–2078.
- CHI-2012-BonsignoreKVHFD #design #game studies
- Game design for promoting counterfactual thinking (EMB, KK, AV, DLH, AF, AD), pp. 2079–2082.
- CHI-2012-DongDJKNA #game studies #learning
- Discovery-based games for learning software (TD, MD, DJ, KK, MWN, MSA), pp. 2083–2086.
- CHI-2012-BonnerWM #design #interactive
- Activity-based interaction: designing with child life specialists in a children’s hospital (MB, LW, EDM), pp. 2087–2096.
- CHI-2012-ParkC12a #adaptation #deployment #design #learning
- Adaptation as design: learning from an EMR deployment study (SYP, YC), pp. 2097–2106.
- CHI-2012-PetrieP #comparison #interactive #problem #usability #what
- What do users really care about?: a comparison of usability problems found by users and experts on highly interactive websites (HP, CP), pp. 2107–2116.
- CHI-2012-BruunS #testing #usability
- The effect of task assignments and instruction types on remote asynchronous usability testing (AB, JS), pp. 2117–2126.
- CHI-2012-FolstadLH #analysis #evaluation #overview #usability
- Analysis in practical usability evaluation: a survey study (AF, EL, KH), pp. 2127–2136.
- CHI-2012-BabaianLO #collaboration
- Evaluating the collaborative critique method (TB, WTL, MKO), pp. 2137–2164.
- CHI-2012-MoellerK #architecture #interactive #multi #named
- ZeroTouch: an optical multi-touch and free-air interaction architecture (JM, AK), pp. 2165–2174.
- CHI-2012-KimCZT #concurrent
- Enabling concurrent dual views on common LCD screens (SK, XC, HZ, DST), pp. 2175–2184.
- CHI-2012-MarshallCAS #interactive #named
- Ultra-tangibles: creating movable tangible objects on interactive tables (MTM, TC, JA, SS), pp. 2185–2188.
- CHI-2012-ChanMRB
- CapStones and ZebraWidgets: sensing stacks of building blocks, dials and sliders on capacitive touch screens (LC, SM, AR, PB), pp. 2189–2192.
- CHI-2012-SoloveySSSFJ #interactive #named #streaming
- Brainput: enhancing interactive systems with streaming fnirs brain input (ETS, PWS, MS, AS, SF, RJKJ), pp. 2193–2202.
- CHI-2012-ChengHLC #automation #named
- iRotate: automatic screen rotation based on face orientation (LPC, FIH, YTL, MYC), pp. 2203–2210.
- CHI-2012-JoshiKC #mobile #scalability
- Looking at you: fused gyro and face tracking for viewing large imagery on mobile devices (NJ, AK, MFC), pp. 2211–2220.
- CHI-2012-JainB #learning #performance
- User learning and performance with bezel menus (MJ, RB), pp. 2221–2230.
- CHI-2012-DearmanGT #mobile #using
- Determining the orientation of proximate mobile devices using their back facing camera (DD, RTG, KNT), pp. 2231–2234.
- CHI-2012-SchwarzKHDW #ad hoc #mobile #scalability #using
- Phone as a pixel: enabling ad-hoc, large-scale displays using mobile devices (JS, DK, CH, PD, AW), pp. 2235–2238.
- CHI-2012-FitchettC #named #predict #what
- AccessRank: predicting what users will do next (SF, AC), pp. 2239–2242.
- CHI-2012-NowakN #behaviour #monitoring #online #recommendation
- Effects of behavior monitoring and perceived system benefit in online recommender systems (MN, CN), pp. 2243–2246.
- CHI-2012-YaroshMZ #enterprise
- Asking the right person: supporting expertise selection in the enterprise (SY, TM, MXZ), pp. 2247–2256.
- CHI-2012-ZhuHL #comprehension #online #social
- To switch or not to switch: understanding social influence in online choices (HZ, BAH, YL), pp. 2257–2266.
- CHI-2012-LazarFBMWHOE #approach #interactive #proving
- The SoundsRight CAPTCHA: an improved approach to audio human interaction proofs for blind users (JL, JF, TB, GM, BW, JH, AO, NE), pp. 2267–2276.
- CHI-2012-KumarPL #interactive #speech #type system
- Voice typing: a new speech interaction model for dictation on touchscreen devices (AK, TP, BL), pp. 2277–2286.
- CHI-2012-VinotA #design #safety
- Legible, are you sure?: an experimentation-based typographical design in safety-critical context (JLV, SA), pp. 2287–2296.
- CHI-2012-FlatlaG #difference #modelling #named #tool support
- SSMRecolor: improving recoloring tools with situation-specific models of color differentiation (DRF, CG), pp. 2297–2306.
- CHI-2012-VogelC #multi
- Hand occlusion on a multi-touch tabletop (DV, GC), pp. 2307–2316.
- CHI-2012-WagnerHM #design #interactive
- BiTouch and BiPad: designing bimanual interaction for hand-held tablets (JW, SH, WEM), pp. 2317–2326.
- CHI-2012-ZhangYELBI #lightweight
- See me, see you: a lightweight method for discriminating user touches on tabletop displays (HZ, XDY, BE, HNL, PB, PI), pp. 2327–2336.
- CHI-2012-ThiemeCMWKLO #design #persuasion #quote #social
- “We’ve bin watching you”: designing for reflection and social persuasion to promote sustainable lifestyles (AT, RC, JM, JW, NCK, SWL, PO), pp. 2337–2346.
- CHI-2012-KjeldskovSPP #case study #mobile #using
- Using mobile phones to support sustainability: a field study of residential electricity consumption (JK, MBS, JP, RP), pp. 2347–2356.
- CHI-2012-FosterLWBL #design #effectiveness #energy #implementation #quote
- “Watts in it for me?”: design implications for implementing effective energy interventions in organisations (DF, SWL, JW, MB, CL), pp. 2357–2366.
- CHI-2012-FroehlichFORPWLFBPL #design #evaluation #prototype
- The design and evaluation of prototype eco-feedback displays for fixture-level water usage data (JF, LF, MO, SR, JP, IW, ECL, FF, MB, SP, JAL), pp. 2367–2376.
- CHI-2012-FrauenbergerGKP #approach
- Interpreting input from children: a designerly approach (CF, JG, WKB, HP), pp. 2377–2386.
- CHI-2012-InkpenDRHJ #video
- Video kids: augmenting close friendships with asynchronous video conversations in videopal (KI, HD, AR, AH, PJ), pp. 2387–2396.
- CHI-2012-KanoR #experience
- Interchangeability of computer and paper based questionnaires in gathering computer experience data from young children (AK, JCR), pp. 2397–2400.
- CHI-2012-FollmerI #named #tool support
- KidCAD: digitally remixing toys through tangible tools (SF, HI), pp. 2401–2410.
- CHI-2012-TakeuchiP #image #named
- ClayVision: the (elastic) image of the city (YT, KP), pp. 2411–2420.
- CHI-2012-HilligesKIWW #3d #interactive #named
- HoloDesk: direct 3d interactions with a situated see-through display (OH, DK, SI, MW, AW), pp. 2421–2430.
- CHI-2012-GirouardTV #flexibility #interactive #named
- DisplayStacks: interaction techniques for stacks of flexible thin-film displays (AG, APT, RV), pp. 2431–2440.
- CHI-2012-BrechtEBG #analysis #network #social
- Corporate career presences on social network sites: an analysis of hedonic and utilitarian value (FB, AE, CB, OG), pp. 2441–2450.
- CHI-2012-DiakopoulosCN #social #social media
- Finding and assessing social media information sources in the context of journalism (ND, MDC, MN), pp. 2451–2460.
- CHI-2012-LiaoWPF #comprehension #twitter
- Understanding experts’ and novices’ expertise judgment of twitter users (QVL, CW, PP, WTF), pp. 2461–2464.
- CHI-2012-GomezL #interactive #modelling #performance
- Modeling task performance for a crowd of users from interaction histories (SRG, DHL), pp. 2465–2468.
- CHI-2012-BogartBDAW #case study #debugging #design #interactive #programming
- Designing a debugging interaction language for cognitive modelers: an initial case study in natural programming plus (CB, MMB, SD, HA, RW), pp. 2469–2478.
- CHI-2012-TeoJB #layout #named
- CogTool-Explorer: a model of goal-directed user exploration that considers information layout (LT, BEJ, MHB), pp. 2479–2488.
- CHI-2012-SwearnginCJB #generative #legacy #modelling #performance #predict
- Easing the generation of predictive human performance models from legacy systems (AS, MBC, BEJ, RKEB), pp. 2489–2498.
- CHI-2012-TholanderNR #comprehension #design #interactive
- Understanding agency in interaction design materials (JT, MN, CR), pp. 2499–2508.
- CHI-2012-DenefK #design #pattern matching
- Talking about implications for design in pattern language (SD, DVK), pp. 2509–2518.
- CHI-2012-PedroS #exclamation #social
- Your opinion counts!: leveraging social comments for analyzing aesthetic perception of photographs (JSP, PS), pp. 2519–2522.
- CHI-2012-ZhangCZ #experience #novel #visual notation
- Beyond stereo: an exploration of unconventional binocular presentation for novel visual experience (HZ, XC, SZ), pp. 2523–2526.
- CHI-2012-CasiezRV #interactive
- 1 € filter: a simple speed-based low-pass filter for noisy input in interactive systems (GC, NR, DV), pp. 2527–2530.
- CHI-2012-KimBGCV #3d #estimation #named
- TeleHuman: effects of 3d perspective on gaze and pose estimation with a life-size cylindrical telepresence pod (KK, JB, AG, JC, RV), pp. 2531–2540.
- CHI-2012-KarnikMS #multi #named
- MUSTARD: a multi user see through AR display (AK, WWMC, SS), pp. 2541–2550.
- CHI-2012-OyekoyaSS #named
- SphereAvatar: a situated display to represent a remote collaborator (OO, WS, AS), pp. 2551–2560.
- CHI-2012-AminiBKTK #mobile
- Trajectory-aware mobile search (SA, AJBB, JK, JT, AKK), pp. 2561–2564.
- CHI-2012-MulloniSDBS
- 360° panoramic overviews for location-based services (AM, HS, AD, PB, DS), pp. 2565–2568.
- CHI-2012-HuhnKLK #evaluation #on the #using
- On the use of virtual environments for the evaluation of location-based applications (AEH, VJK, AL, PK), pp. 2569–2578.
- CHI-2012-BoonsukGK #interface #video
- The impact of three interfaces for 360-degree video on spatial cognition (WB, SBG, JWK), pp. 2579–2588.
- CHI-2012-EscobedoNBHRGTH #mobile #named #social
- MOSOCO: a mobile assistive tool to support children with autism practicing social skills in real-life situations (LE, DHN, LAB, SHH, AR, DGR, MT, GRH), pp. 2589–2598.
- CHI-2012-BentonJABG #design
- Developing IDEAS: supporting children with autism within a participatory design team (LB, HJ, EA, MB, BG), pp. 2599–2608.
- CHI-2012-HourcadeDH #communication #multi
- Supporting face-to-face communication between clinicians and children with chronic headaches through a zoomable multi-touch app (JPH, MD, KEH), pp. 2609–2618.
- CHI-2012-HernandezGFSYBHSS #design #game studies
- Design of an exergaming station for children with cerebral palsy (HAH, TCNG, DF, LS, ZY, QB, MAH, CS, TS), pp. 2619–2628.
- CHI-2012-WallaceTWSO #design
- Enabling self, intimacy and a sense of home in dementia: an enquiry into design in a hospital setting (JW, AT, GW, GS, PO), pp. 2629–2638.
- CHI-2012-MullerNRW #design
- ICT-development in residential care settings: sensitizing design to the life circumstances of the residents of a care home (CM, CN, DR, VW), pp. 2639–2648.
- CHI-2012-BrehmerMTJ #testing
- Investigating interruptions in the context of computerised cognitive testing for older adults (MB, JM, CT, CJ), pp. 2649–2658.
- CHI-2012-HenzeRB #behaviour #mobile #type system #using
- Observational and experimental investigation of typing behaviour using virtual keyboards for mobile devices (NH, ER, SB), pp. 2659–2668.
- CHI-2012-DunlopL #multi #optimisation
- Multidimensional pareto optimization of touchscreen keyboards for speed, familiarity and improved spell checking (MDD, JL), pp. 2669–2678.
- CHI-2012-FindlaterLW #gesture #multi
- Beyond QWERTY: augmenting touch screen keyboards with multi-touch gestures for non-alphanumeric input (LF, BL, JOW), pp. 2679–2682.
- CHI-2012-NicolauJ #comprehension #type system #using
- Touch typing using thumbs: understanding the effect of mobility and hand posture (HN, JAJ), pp. 2683–2686.
- CHI-2012-GoelFW #mobile #named #using
- WalkType: using accelerometer data to accomodate situational impairments in mobile touch screen text entry (MG, LF, JOW), pp. 2687–2696.
- CHI-2012-OneyB #documentation #editing #interactive #named
- Codelets: linking interactive documentation and example code in the editor (SO, JB), pp. 2697–2706.
- CHI-2012-XieLC #interactive #programming
- Evaluating interactive support for secure programming (JX, HRL, BtC), pp. 2707–2716.
- CHI-2012-BanovicCGF
- Triggering triggers and burying barriers to customizing software (NB, FC, TG, GWF), pp. 2717–2726.
- CHI-2012-MullerC #agile #collaboration #distributed
- Brainstorming for Japan: rapid distributed global collaboration for disaster response (MM, SC), pp. 2727–2730.
- CHI-2012-Gilbert #design #network #social
- Designing social translucence over social networks (EG), pp. 2731–2740.
- CHI-2012-ArchambaultG #facebook #twitter
- A longitudinal study of facebook, linkedin, & twitter use (AA, JG), pp. 2741–2750.
- CHI-2012-HuLWWSM #twitter
- Breaking news on twitter (MH, SL, FW, YW, JTS, KLM), pp. 2751–2754.
- CHI-2012-Golbeck #challenge #twitter #web
- The twitter mute button: a web filtering challenge (JG), pp. 2755–2758.
- CHI-2012-LicoppeI #case study #mobile #quote #using
- “Timid encounters”: a case study in the use of proximity-based mobile technologies (CL, YI), pp. 2759–2768.
- CHI-2012-TossellKRSZ #smarttech #web
- Characterizing web use on smartphones (CT, PTK, AR, CS, LZ), pp. 2769–2778.
- CHI-2012-OlssonS #artificial reality #case study #experience #mobile
- Narratives of satisfying and unsatisfying experiences of current mobile augmented reality applications (TO, MS), pp. 2779–2788.
- CHI-2012-YiCFZ #interactive #mobile
- Exploring user motivations for eyes-free interaction on mobile devices (BY, XC, MF, SZ), pp. 2789–2792.
- CHI-2012-MerrittM
- Protecting artificial team-mates: more seems like less (TRM, KM), pp. 2793–2802.
- CHI-2012-YeeDN #development #game studies #online #validation
- Online gaming motivations scale: development and validation (NY, ND, LN), pp. 2803–2806.
- CHI-2012-TeradaYI #adaptation #game studies
- Experimental investigation of human adaptation to change in agent’s strategy through a competitive two-player game (KT, SY, AI), pp. 2807–2810.
- CHI-2012-YeeDSN
- Through the azerothian looking glass: mapping in-game preferences to real world demographics (NY, ND, HTS, LN), pp. 2811–2814.
- CHI-2012-MullerEMPRG #community #enterprise #online #social #social media
- Diversity among enterprise online communities: collaborating, teaming, and innovating through social media (MM, KE, TM, AP, IR, IG), pp. 2815–2824.
- CHI-2012-WoelferH #network #people #social
- Homeless young people on social network sites (JPW, DGH), pp. 2825–2834.
- CHI-2012-DraxlerSSBR #social #synthesis #tool support
- Supporting the social context of technology appropriation: on a synthesis of sharing tools and tool knowledge (SD, GS, MS, AB, DR), pp. 2835–2844.
- CHI-2012-BardramGHN #collaboration #distributed #named
- ReticularSpaces: activity-based computing support for physically distributed and collaborative smart spaces (JB, SG, SH, SN), pp. 2845–2854.
- CHI-2012-SeifriedRHS #interactive #scalability #undo
- Regional undo/redo techniques for large interactive surfaces (TS, CR, MH, SDS), pp. 2855–2864.
- CHI-2012-JansenDF
- Tangible remote controllers for wall-size displays (YJ, PD, JDF), pp. 2865–2874.
- CHI-2012-LuL #gesture #multi #programming
- Gesture coder: a tool for programming multi-touch gestures by demonstration (HL, YL), pp. 2875–2884.
- CHI-2012-KinHDA #gesture #multi #named #regular expression
- Proton: multitouch gestures as regular expressions (KK, BH, TD, MA), pp. 2885–2894.
- CHI-2012-OuyangL #gesture #recognition
- Bootstrapping personal gesture shortcuts with the wisdom of the crowd and handwriting recognition (TO, YL), pp. 2895–2904.
- CHI-2012-WohnVBL #community #online
- Habit as an explanation of participation in an online peer-production community (DYW, AV, TB, CL), pp. 2905–2914.
- CHI-2012-MasliT #community #online
- Evaluating compliance-without-pressure techniques for increasing participation in online communities (MM, LGT), pp. 2915–2924.
- CHI-2012-AntinS #bias #case study #motivation #self #social
- Social desirability bias and self-reports of motivation: a study of amazon mechanical turk in the US and India (JA, ADS), pp. 2925–2934.
- CHI-2012-HuRKB
- Deploying monotrans widgets in the wild (CH, PR, YK, BBB), pp. 2935–2938.
- CHI-2012-SarkarWLD #community #online
- A quantitative explanation of governance in an online peer-production community (CS, DYW, CL, KD), pp. 2939–2942.
- CHI-2012-HollandKT #algorithm #detection #identification #usability #visual notation
- Identifying usability issues via algorithmic detection of excessive visual search (CH, OK, DET), pp. 2943–2952.
- CHI-2012-JianuL #evaluation #how #user interface
- An evaluation of how small user interface changes can improve scientists’ analytic strategies (RJ, DHL), pp. 2953–2962.
- CHI-2012-NavalpakkamC #experience #predict
- Mouse tracking: measuring and predicting users’ experience of web-based content (VN, EFC), pp. 2963–2972.
- CHI-2012-LiuHDMB #artificial reality #feedback #mobile #realtime
- Evaluating the benefits of real-time feedback in mobile augmented reality with hand-held devices (CL, SH, JD, WEM, MBL), pp. 2973–2976.
- CHI-2012-BergmanWSNR #how #navigation
- How do we find personal files?: the effect of OS, presentation & depth on file navigation (OB, SW, MS, RN, AR), pp. 2977–2980.
- CHI-2012-StellmachD
- Look & touch: gaze-supported target acquisition (SS, RD), pp. 2981–2990.
- CHI-2012-VitakIDEG #learning
- Gaze-augmented think-aloud as an aid to learning (SAV, JEI, ATD, SE, AKG), pp. 2991–3000.
- CHI-2012-RaihaO #case study #fault #type system
- An exploratory study of eye typing fundamentals: dwell time, text entry rate, errors, and workload (KJR, SO), pp. 3001–3010.
- CHI-2012-BullingAS #security #using #visual notation
- Increasing the security of gaze-based cued-recall graphical passwords using saliency masks (AB, FA, AS), pp. 3011–3020.
- CHI-2012-ChettyBBDG #comprehension
- You’re capped: understanding the effects of bandwidth caps on broadband use in the home (MC, RB, AJBB, JD, REG), pp. 3021–3030.
- CHI-2012-ChinF #difference #health #learning
- Age differences in exploratory learning from a health information website (JC, WTF), pp. 3031–3040.
- CHI-2012-YardiB #difference #product line
- Income, race, and class: exploring socioeconomic differences in family technology use (SY, AB), pp. 3041–3050.
- CHI-2012-TabardHB #biology
- The eLabBench in the wild: supporting exploration in a molecular biology lab (AT, JDHR, JB), pp. 3051–3060.
- CHI-2012-KuhnMSCLQD #how #multi #student
- How students find, evaluate and utilize peer-collected annotated multimedia data in science inquiry with zydeco (AK, BM, SS, CC, WTL, CQ, ID), pp. 3061–3070.
- CHI-2012-SchneiderSMESS #collaboration #named #student
- Phylo-Genie: engaging students in collaborative “tree-thinking” through tabletop techniques (BS, MS, LM, SE, OS, CS), pp. 3071–3080.
- CHI-2012-CataldoE #communication #development
- The impact of communication structure on new product development outcomes (MC, KE), pp. 3081–3090.
- CHI-2012-RaeTM #behaviour #communication
- One of the gang: supporting in-group behavior for embodied mediated communication (IR, LT, BM), pp. 3091–3100.
- CHI-2012-VoidaBOOD #distributed
- Cross-cutting faultlines of location and shared identity in the intergroup cooperation of partially distributed groups (AV, NB, JSO, GMO, LD), pp. 3101–3110.
- CHI-2012-TangMHRIZC #interactive #lightweight #using #video
- Time travel proxy: using lightweight video recordings to create asynchronous, interactive meetings (JCT, JM, AH, AR, KI, CZ, XC), pp. 3111–3120.
- CHI-2012-LeeLLLHP #evaluation #performance
- Evaluation of human tangential force input performance (BL, HL, SCL, HL, SH, JP), pp. 3121–3130.
- CHI-2012-PielotPHB #named #navigation
- PocketNavigator: studying tactile navigation systems in-situ (MP, BP, WH, SB), pp. 3131–3140.
- CHI-2012-LeeKK #interactive
- Funneling and saltation effects for tactile interaction with virtual objects (JL, YK, GJK), pp. 3141–3148.
- CHI-2012-HarrisonH #2d #interactive #using
- Using shear as a supplemental two-dimensional input channel for rich touchscreen interaction (CH, SEH), pp. 3149–3152.
- CHI-2012-BadshahGMPT #feedback #named
- GyroTab: a handheld device that provides reactive torque feedback (AB, SG, DM, SP, DST), pp. 3153–3156.
- CHI-2012-GajosRH #metric #performance
- Accurate measurements of pointing performance from in situ observations (KG, KR, CH), pp. 3157–3166.
- CHI-2012-DixonFW #analysis #interface #using #visual notation
- A general-purpose target-aware pointing enhancement using pixel-level analysis of graphical interfaces (MD, JF, JOW), pp. 3167–3176.
- CHI-2012-YemKYSYY #using
- Assisting hand skill transfer of tracheal intubation using outer-covering haptic display (VY, HK, NY, RS, HY, JY), pp. 3177–3180.
- CHI-2012-Hutchings #multi
- An investigation of Fitts’ law in a multiple-display environment (DH), pp. 3181–3184.
- CHI-2012-ZhangZF #2d
- Extending Fitts’ law to account for the effects of movement direction on 2d pointing (XZ, HZ, WF), pp. 3185–3194.
- CHI-2012-LampeVGE #facebook
- Perceptions of facebook’s value as an information source (CL, JV, RG, NBE), pp. 3195–3204.
- CHI-2012-ChangM #authoring #comprehension #named #reuse #web
- WebCrystal: understanding and reusing examples in web authoring (KSPC, BAM), pp. 3205–3214.
- CHI-2012-LeeKYYK #case study #comprehension #mobile
- Understanding mobile Q&A usage: an exploratory study (UL, HK, EY, MY, JK), pp. 3215–3224.
67 ×#named
52 ×#interactive
43 ×#design
26 ×#mobile
25 ×#using
23 ×#social
20 ×#game studies
16 ×#multi
16 ×#online
15 ×#case study
52 ×#interactive
43 ×#design
26 ×#mobile
25 ×#using
23 ×#social
20 ×#game studies
16 ×#multi
16 ×#online
15 ×#case study