Using Game Principles in UX Research: A Board Game for Eliciting Future User Needs
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Karin Slegers, Sanne Ruelens, Jorick Vissers, Pieter Duysburgh
Using Game Principles in UX Research: A Board Game for Eliciting Future User Needs
CHI, 2015.

CHI 2015
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@inproceedings{CHI-2015-SlegersRVD,
	author        = "Karin Slegers and Sanne Ruelens and Jorick Vissers and Pieter Duysburgh",
	booktitle     = "{Proceedings of the 33rd ACM SIGCHI Conference on Human Factors in Computing Systems}",
	doi           = "10.1145/2702123.2702166",
	isbn          = "978-1-4503-3145-6",
	pages         = "1225--1228",
	publisher     = "{ACM}",
	title         = "{Using Game Principles in UX Research: A Board Game for Eliciting Future User Needs}",
	year          = 2015,
}

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