Reactive strategy choice in StarCraft by means of Fuzzy Control
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Mike Preuss, Daniel Kozakowski, Johan Hagelbäck, Heike Trautmann
Reactive strategy choice in StarCraft by means of Fuzzy Control
CoG, 2013.

CIG 2013
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@inproceedings{CIG-2013-PreussKHT,
	author        = "Mike Preuss and Daniel Kozakowski and Johan Hagelbäck and Heike Trautmann",
	booktitle     = "{Proceedings of the Ninth Conference on Computational Inteligence in Games}",
	doi           = "10.1109/CIG.2013.6633627",
	isbn          = "978-1-4673-5308-3",
	pages         = "1--8",
	publisher     = "{IEEE}",
	title         = "{Reactive strategy choice in StarCraft by means of Fuzzy Control}",
	year          = 2013,
}

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