Deduction of fighting-game countermeasures using the k-nearest neighbor algorithm and a game simulator
BibSLEIGH corpus
BibSLEIGH tags
BibSLEIGH bundles
BibSLEIGH people
EDIT!
CC-BY
Open Knowledge
XHTML 1.0 W3C Rec
CSS 2.1 W3C CanRec
email twitter

Kaito Yamamoto, Syunsuke Mizuno, Chun Yin Chu, Ruck Thawonmas
Deduction of fighting-game countermeasures using the k-nearest neighbor algorithm and a game simulator
CoG, 2014.

CIG 2014
DBLP
Scholar
?EE?
DOI
Full names Links ISxN
@inproceedings{CIG-2014-YamamotoMCT,
	author        = "Kaito Yamamoto and Syunsuke Mizuno and Chun Yin Chu and Ruck Thawonmas",
	booktitle     = "{Proceedings of the 10th Conference on Computational Intelligence and Games}",
	doi           = "10.1109/CIG.2014.6932915",
	ee            = "https://www.wikidata.org/entity/Q57609241",
	isbn          = "978-1-4799-3546-8",
	pages         = "1--5",
	publisher     = "{IEEE}",
	title         = "{Deduction of fighting-game countermeasures using the k-nearest neighbor algorithm and a game simulator}",
	year          = 2014,
}

Tags:



Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.