Lewis Horsley, Diego Perez Liebana
Building an automatic sprite generator with deep convolutional generative adversarial networks
CoG, 2017.
@inproceedings{CIG-2017-HorsleyL, author = "Lewis Horsley and Diego Perez Liebana", booktitle = "{Proceedings of the 13th Conference on Computational Intelligence and Games}", doi = "10.1109/CIG.2017.8080426", isbn = "978-1-5386-3233-8", pages = "134--141", publisher = "{IEEE}", title = "{Building an automatic sprite generator with deep convolutional generative adversarial networks}", year = 2017, }