Lewis Horsley, Diego Perez Liebana
Building an automatic sprite generator with deep convolutional generative adversarial networks
CoG, 2017.
@inproceedings{CIG-2017-HorsleyL,
author = "Lewis Horsley and Diego Perez Liebana",
booktitle = "{Proceedings of the 13th Conference on Computational Intelligence and Games}",
doi = "10.1109/CIG.2017.8080426",
isbn = "978-1-5386-3233-8",
pages = "134--141",
publisher = "{IEEE}",
title = "{Building an automatic sprite generator with deep convolutional generative adversarial networks}",
year = 2017,
}











