Deep RTS: A Game Environment for Deep Reinforcement Learning in Real-Time Strategy Games
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Per-Arne Andersen, Morten Goodwin, Ole-Christoffer Granmo
Deep RTS: A Game Environment for Deep Reinforcement Learning in Real-Time Strategy Games
CoG, 2018.

CIG 2018
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@inproceedings{CIG-2018-AndersenGG,
	author        = "Per-Arne Andersen and Morten Goodwin and Ole-Christoffer Granmo",
	booktitle     = "{Proceedings of the 14th Conference on Computational Intelligence and Games}",
	doi           = "10.1109/CIG.2018.8490409",
	isbn          = "978-1-5386-4359-4",
	pages         = "1--8",
	publisher     = "{IEEE}",
	title         = "{Deep RTS: A Game Environment for Deep Reinforcement Learning in Real-Time Strategy Games}",
	year          = 2018,
}

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