BibSLEIGH corpus
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Open Knowledge
XHTML 1.0 W3C Rec
CSS 2.1 W3C CanRec
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Travelled to:
1 × Cyprus
Collaborated with:
B.J.Oommen Asle Pedersen Per-Arne Andersen Morten Goodwin
Talks about:
game (3) deep (2) hypothesi (1) techniqu (1) strategi (1) stochast (1) reinforc (1) parallel (1) unbound (1) resolut (1)

Person: Ole-Christoffer Granmo

DBLP DBLP: Granmo:Ole=Christoffer

Contributed to:

SAC 20042004
CIG 20072007
CIG 20182018

Wrote 3 papers:

SAC-2004-Granmo #analysis #parallel #video
Parallel hypothesis driven video content analysis (OCG), pp. 642–648.
CIG-2007-OommenGP #bound #finite #game studies #probability #using
Using Stochastic AI Techniques to Achieve Unbounded Resolution in Finite Player Goore Games and its Applications (BJO, OCG, AP), pp. 161–167.
CIG-2018-AndersenGG #game studies #learning #realtime
Deep RTS: A Game Environment for Deep Reinforcement Learning in Real-Time Strategy Games (PAA, MG, OCG), pp. 1–8.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.