Oleksandra Keehl, Adam M. Smith
Monster Carlo: An MCTS-based Framework for Machine Playtesting Unity Games
CoG, 2018.
@inproceedings{CIG-2018-KeehlS,
author = "Oleksandra Keehl and Adam M. Smith",
booktitle = "{Proceedings of the 14th Conference on Computational Intelligence and Games}",
doi = "10.1109/CIG.2018.8490363",
isbn = "978-1-5386-4359-4",
pages = "1--8",
publisher = "{IEEE}",
title = "{Monster Carlo: An MCTS-based Framework for Machine Playtesting Unity Games}",
year = 2018,
}











