Using Discrete Time Markov Chains for Control of Idle Character Animation
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Adam Streck, Thomas Wolbers
Using Discrete Time Markov Chains for Control of Idle Character Animation
CoG, 2018.

CIG 2018
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@inproceedings{CIG-2018-StreckW,
	author        = "Adam Streck and Thomas Wolbers",
	booktitle     = "{Proceedings of the 14th Conference on Computational Intelligence and Games}",
	doi           = "10.1109/CIG.2018.8490450",
	isbn          = "978-1-5386-4359-4",
	pages         = "1--4",
	publisher     = "{IEEE}",
	title         = "{Using Discrete Time Markov Chains for Control of Idle Character Animation}",
	year          = 2018,
}

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