Why is Unit-testing in Computer Games Difficult?
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Daniel Toll, Tobias Olsson
Why is Unit-testing in Computer Games Difficult?
CSMR, 2012.

CSMR 2012
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@inproceedings{CSMR-2012-TollO,
	author        = "Daniel Toll and Tobias Olsson",
	booktitle     = "{Proceedings of the 16th European Conference on Software Maintenance and Reengineering}",
	doi           = "10.1109/CSMR.2012.46",
	editor        = "Tom Mens and Anthony Cleve and Rudolf Ferenc",
	isbn          = "978-1-4673-0984-4",
	pages         = "373--378",
	publisher     = "{IEEE}",
	title         = "{Why is Unit-testing in Computer Games Difficult?}",
	year          = 2012,
}

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