Daniel Toll, Tobias Olsson
Why is Unit-testing in Computer Games Difficult?
CSMR, 2012.
@inproceedings{CSMR-2012-TollO, author = "Daniel Toll and Tobias Olsson", booktitle = "{Proceedings of the 16th European Conference on Software Maintenance and Reengineering}", doi = "10.1109/CSMR.2012.46", editor = "Tom Mens and Anthony Cleve and Rudolf Ferenc", isbn = "978-1-4673-0984-4", pages = "373--378", publisher = "{IEEE}", title = "{Why is Unit-testing in Computer Games Difficult?}", year = 2012, }