Daniel Toll, Tobias Olsson
Why is Unit-testing in Computer Games Difficult?
CSMR, 2012.
@inproceedings{CSMR-2012-TollO,
author = "Daniel Toll and Tobias Olsson",
booktitle = "{Proceedings of the 16th European Conference on Software Maintenance and Reengineering}",
doi = "10.1109/CSMR.2012.46",
editor = "Tom Mens and Anthony Cleve and Rudolf Ferenc",
isbn = "978-1-4673-0984-4",
pages = "373--378",
publisher = "{IEEE}",
title = "{Why is Unit-testing in Computer Games Difficult?}",
year = 2012,
}











