Daniele Piergigli, Laura Anna Ripamonti, Dario Maggiorini, Davide Gadia
Deep Reinforcement Learning to train agents in a multiplayer First Person Shooter: some preliminary results
CoG, 2019.
@inproceedings{CoG-2019-PiergigliRMG, author = "Daniele Piergigli and Laura Anna Ripamonti and Dario Maggiorini and Davide Gadia", booktitle = "{Proceedings of the IEEE Conference on Games}", doi = "10.1109/CIG.2019.8848061", isbn = "978-1-7281-1884-0", pages = "1--8", publisher = "{IEEE}", title = "{Deep Reinforcement Learning to train agents in a multiplayer First Person Shooter: some preliminary results}", year = 2019, }