Stand Up, Heroes! : Gamification for Standing People on Crowded Public Transportation
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Itaru Kuramoto, Takuya Ishibashi, Keiko Yamamoto, Yoshihiro Tsujino
Stand Up, Heroes! : Gamification for Standing People on Crowded Public Transportation
HCI, 2013.

DUXU CXC 2013
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@inproceedings{DUXU-CXC-2013-KuramotoIYT,
	author        = "Itaru Kuramoto and Takuya Ishibashi and Keiko Yamamoto and Yoshihiro Tsujino",
	booktitle     = "{Proceedings of the Second International Conference on Design, User Experience, and Usability. Part II: Health, Learning, Playing, Cultural, and Cross-Cultural User Experience}",
	doi           = "10.1007/978-3-642-39241-2_59",
	isbn          = "978-3-642-39240-5",
	pages         = "538--547",
	publisher     = "{Springer International Publishing}",
	series        = "{Lecture Notes in Computer Science}",
	title         = "{Stand Up, Heroes! : Gamification for Standing People on Crowded Public Transportation}",
	volume        = 8013,
	year          = 2013,
}

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