Gamification: When It Works, When It Doesn’t
BibSLEIGH corpus
BibSLEIGH tags
BibSLEIGH bundles
BibSLEIGH people
EDIT!
CC-BY
Open Knowledge
XHTML 1.0 W3C Rec
CSS 2.1 W3C CanRec
email twitter

Erika Noll Webb
Gamification: When It Works, When It Doesn’t
HCI, 2013.

DUXU CXC 2013
DBLP
Scholar
DOI
Full names Links ISxN
@inproceedings{DUXU-CXC-2013-Webb,
	author        = "Erika Noll Webb",
	booktitle     = "{Proceedings of the Second International Conference on Design, User Experience, and Usability. Part II: Health, Learning, Playing, Cultural, and Cross-Cultural User Experience}",
	doi           = "10.1007/978-3-642-39241-2_67",
	isbn          = "978-3-642-39240-5",
	pages         = "608--614",
	publisher     = "{Springer International Publishing}",
	series        = "{Lecture Notes in Computer Science}",
	title         = "{Gamification: When It Works, When It Doesn’t}",
	volume        = 8013,
	year          = 2013,
}

Tags:



Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.