And Then You Wait: The Issue of Dead Time in Social Network Games
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Richard van Meurs
And Then You Wait: The Issue of Dead Time in Social Network Games
DiGRA, 2011.

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@inproceedings{DiGRA-2011-Meurs,
	author        = "Richard van Meurs",
	booktitle     = "{Proceedings of the Sixth DiGRA International Conference: Think, Design, Play}",
	ee            = "http://www.digra.org/digital-library/publications/and-then-you-wait-the-issue-of-dead-time-in-social-network-games/",
	publisher     = "{Digital Games Research Association}",
	title         = "{And Then You Wait: The Issue of Dead Time in Social Network Games}",
	year          = 2011,
}

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