Gear2D: an extensible component-based game engine
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Leonardo G. de Freitas, Luiggi Monteiro Reffatti, Igor Rafael de Sousa, Anderson C. Cardoso, Carla Denise Castanho, Rodrigo Bonifácio, Guilherme N. Ramos
Gear2D: an extensible component-based game engine
FDG, 2012.

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@inproceedings{FDG-2012-FreitasRSCCBR,
	author        = "Leonardo G. de Freitas and Luiggi Monteiro Reffatti and Igor Rafael de Sousa and Anderson C. Cardoso and Carla Denise Castanho and Rodrigo Bonifácio and Guilherme N. Ramos",
	booktitle     = "{Proceeedings of the Seventh International Conference on the Foundations of Digital Games}",
	doi           = "10.1145/2282338.2282357",
	isbn          = "978-1-4503-1333-9",
	pages         = "81--88",
	publisher     = "{ACM}",
	title         = "{Gear2D: an extensible component-based game engine}",
	year          = 2012,
}

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