Riemer van Rozen
A Pattern-Based Game Mechanics Design Assistant
FDG, 2015.
@inproceedings{FDG-2015-Rozen,
author = "Riemer van Rozen",
booktitle = "{Proceedings of the 10th International Conference on the Foundations of Digital Games}",
ee = "http://www.fdg2015.org/papers/fdg2015_paper_79.pdf",
publisher = "{Society for the Advancement of the Science of Digital Games}",
title = "{A Pattern-Based Game Mechanics Design Assistant}",
year = 2015,
}











