Riemer van Rozen
A Pattern-Based Game Mechanics Design Assistant
FDG, 2015.
@inproceedings{FDG-2015-Rozen, author = "Riemer van Rozen", booktitle = "{Proceedings of the 10th International Conference on the Foundations of Digital Games}", ee = "http://www.fdg2015.org/papers/fdg2015_paper_79.pdf", publisher = "{Society for the Advancement of the Science of Digital Games}", title = "{A Pattern-Based Game Mechanics Design Assistant}", year = 2015, }