Thomas Smith 0002, Julian A. Padget, Andrew Vidler
Graph-based generation of action-adventure dungeon levels using answer set programming
FDG, 2018.
@inproceedings{FDG-2018-SmithPV,
author = "Thomas Smith 0002 and Julian A. Padget and Andrew Vidler",
booktitle = "{Proceedings of the 13th International Conference on the Foundations of Digital Games}",
doi = "10.1145/3235765.3235817",
pages = "10",
publisher = "{ACM}",
title = "{Graph-based generation of action-adventure dungeon levels using answer set programming}",
year = 2018,
}











