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Collaborated with:
Matthew Stephenson Dennis J. N. J. Soemers Cameron Browne C.Piette
Talks about:
ludii (4) general (2) system (2) polici (2) play (2) game (2) platform (1) overview (1) gradient (1) competit (1)

Person: Éric Piette

DBLP DBLP: Piette:=Eacute=ric

Contributed to:

CoG 20192019

Wrote 5 papers:

CoG-2019-PiettePSSB #game studies #logic
Ludii and XCSP: Playing and Solving Logic Puzzles (CP, ÉP, MS, DJNJS, CB), pp. 1–4.
CoG-2019-PietteSSB #empirical #evaluation #game studies
An Empirical Evaluation of Two General Game Systems: Ludii and RBG (ÉP, MS, DJNJS, CB), pp. 1–4.
CoG-2019-SoemersPSB #learning #policy #self
Learning Policies from Self-Play with Policy Gradients and MCTS Value Estimates (DJNJS, ÉP, MS, CB), pp. 1–8.
CoG-2019-StephensonPSB #contest #framework #platform
Ludii as a Competition Platform (MS, ÉP, DJNJS, CB), pp. 1–8.
CoG-2019-StephensonPSB19a #game studies #overview
An Overview of the Ludii General Game System (MS, ÉP, DJNJS, CB), pp. 1–2.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
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