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Collaborated with:
R.Miikkulainen Adina Friedman Igor Karpov
Talks about:
behavior (5) neuroevolut (2) multi (2) human (2) evolv (2) multitask (1) construct (1) companion (1) multimod (1) shooter (1)

Person: Jacob Schrum

DBLP DBLP: Schrum:Jacob

Contributed to:

AIIDE 20082008
CIG 20092009
CIG 20112011
CoG 20192019

Wrote 5 papers:

AIIDE-2008-SchrumM #behaviour #multi
Constructing Complex NPC Behavior via Multi-Objective Neuroevolution (JS, RM).
CIG-2009-SchrumM #behaviour #evolution #multi
Evolving multi-modal behavior in NPCs (JS, RM), pp. 325–332.
CIG-2011-SchrumKM #behaviour #named
UT2: Human-like behavior via neuroevolution of combat behavior and replay of human traces (JS, IK, RM), pp. 329–336.
CIG-2011-SchrumM #evolution #game studies #multimodal #network
Evolving multimodal networks for multitask games (JS, RM), pp. 102–109.
CoG-2019-FriedmanS #behaviour
Desirable Behaviors for Companion Bots in First-Person Shooters (AF, JS), pp. 1–8.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.