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Collaborated with:
Marina Purgina Iskander Umarov Victor Khaustov Georgii Mola Bogdan Kaori Yuda Anna Danielewicz-Betz
Talks about:
learn (2) game (2) spatiotempor (1) gamygdala (1) pattern (1) system (1) soccer (1) believ (1) affect (1) world (1)

Person: Maxim Mozgovoy

DBLP DBLP: Mozgovoy:Maxim

Contributed to:

CIG 20162016
CoG 20192019

Wrote 3 papers:

CIG-2016-MozgovoyPU #self
Believable self-learning AI for world of tennis (MM, MP, IU), pp. 1–7.
CoG-2019-KhaustovBM #game studies #learning
Pass in Human Style: Learning Soccer Game Patterns from Spatiotemporal Data (VK, GMB, MM), pp. 1–2.
CoG-2019-YudaMD #game studies
Creating an Affective Fighting Game AI System with Gamygdala (KY, MM, ADB), pp. 1–4.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.