BibSLEIGH corpus
BibSLEIGH tags
BibSLEIGH bundles
BibSLEIGH people
Open Knowledge
XHTML 1.0 W3C Rec
CSS 2.1 W3C CanRec
email twitter
Used together with:
not (4)
make (3)
what (3)
see (3)
understand (2)

Stem believ$ (all stems)

14 papers:

HCIHIMI-LCCB-2013-KanegaeYYW #communication #game studies
Effects of a Communication with Make-Believe Play in a Real-Space Sharing Edutainment System (HK, MY, MY, TW), pp. 326–335.
PPDPPPDP-2013-KrienerKB #coq #prolog #proving #semantics
Proofs you can believe in: proving equivalences between Prolog semantics in Coq (JK, AK, SB), pp. 37–48.
CSCWCSCW-2012-MorrisCRHS #comprehension #microblog #twitter
Tweeting is believing?: understanding microblog credibility perceptions (MRM, SC, AR, AH, JS), pp. 441–450.
HCIHCI-MIIE-2011-WangZYZSP #what
Believe What You Hear, Not What You See — Vision Interferes with Auditory Route Guidance in Complex Environment (YW, HZ, LY, KZ, XS, TP), pp. 346–354.
HCIOCSC-2011-AhmadL11a #question #what
Interpreting User-Generated Content: What Makes a Blog Believeable? (RA, WGL), pp. 81–89.
VLDBVLDB-2009-GatterbauerBKS #database
Believe It or Not: Adding Belief Annotations to Databases (WG, MB, NK, DS), pp. 1–12.
HCIOCSC-2009-TaylorS #interactive
Developing Believable Interactive Cultural Characters for Cross-Cultural Training (GT, ES), pp. 282–291.
HCIDHM-2007-OhS #behaviour #comprehension #nondeterminism
Understanding RUTH: Creating Believable Behaviors for a Virtual Human Under Uncertainty (IO, MS), pp. 443–452.
HCIHIMI-IIE-2007-IbrahimNM #concept #framework #online #trust #web
“Seeing Is Not Believing But Interpreting”, Inducing Trust Through Institutional Symbolism: A Conceptual Framework for Online Trust Building in a Web Mediated Information Environment (ENMI, NLMN, SM), pp. 64–73.
CSEETCSEET-2006-Budgen #nondeterminism #why
Why should they believe us? Determinism, non-determinism and evidence (DB), p. 4.
CHICHI-2003-CosleyLAKR #how #interface #recommendation
Is seeing believing?: how recommender system interfaces affect users’ opinions (DC, SKL, IA, JAK, JR), pp. 585–592.
HTHT-1998-HirtleSC #clustering #web
Clusters on the World Wide Web: Creating Neighborhoods of Make-Believe (SCH, MES, GC), pp. 289–290.
LICSLICS-1997-BaillotDE #game studies #linear #logic
Believe it or not, AJM’s Games Model is a Model of Classical Linear Logic (PB, VD, TE, LR), pp. 68–75.
ICDARICDAR-1993-CollinTV #analysis #documentation
Don’t tell mom I’m doing document analysis; she believes I’m in the computer vision field (SC, KT, PV), pp. 619–622.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.