BibSLEIGH corpus
BibSLEIGH tags
BibSLEIGH bundles
BibSLEIGH people
Open Knowledge
XHTML 1.0 W3C Rec
CSS 2.1 W3C CanRec
email twitter
Travelled to:
1 × Austria
1 × Spain
1 × Turkey
1 × United Kingdom
2 × China
Collaborated with:
F.Jurie S.Naudet-Collette M.Lhuillier S.Bourgeois L.Masson N.Allezard M.Laumy J.Lapresté A.Eudes E.Mouragnon F.Dekeyser P.Sayd C.Awanzino J.Lavest L.Letellier M.Viala
Talks about:
base (4) visual (2) textur (2) object (2) local (2) slam (2) neighborhood (1) descriptor (1) comparison (1) trihedron (1)

Person: Michel Dhome

DBLP DBLP: Dhome:Michel

Contributed to:

ICPR 20102010
ICPR v2 20062006
ICPR v3 20062006
ICPR v4 20042004
ICPR v1 20002000
ICPR 19961996

Wrote 7 papers:

ICPR-2010-EudesLND #integration #performance #visual notation
Fast Odometry Integration in Local Bundle Adjustment-Based Visual SLAM (AE, ML, SNC, MD), pp. 290–293.
ICPR-v2-2006-BourgeoisND #visual notation
Coarse Visual Registration from Closed-Contour Neighborhood Descriptor (SB, SNC, MD), pp. 283–287.
ICPR-v3-2006-MouragnonLDDS #mobile
Monocular Vision Based SLAM for Mobile Robots (EM, ML, MD, FD, PS), pp. 1027–1031.
ICPR-v4-2004-MassonDJ #3d #realtime #robust
Robust Real Time Tracking of 3D Objects (LM, MD, FJ), pp. 252–255.
ICPR-v1-2000-AllezardDJ #3d #modelling #recognition
Recognition of 3D Textured Objects by Mixing View-Based and Model-Based Representations (NA, MD, FJ), pp. 1960–1963.
ICPR-v1-2000-AwanzinoLDLV #locality
A Method Designed for Trihedron Localization in a Textured Environment (CA, JML, MD, LL, MV), pp. 1664–1667.
ICPR-1996-LaumyDL #approach #comparison #optimisation
Segments matching: comparison between a neural approach and a classical optimization way (ML, MD, JTL), pp. 261–265.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.