Travelled to:
1 × USA
2 × Canada
Collaborated with:
Luigi Barone Mark Wittkamp J.Darlington A.M.Cheadle A.J.Field S.Marlow S.L.P.Jones Anthony Di Pietro P.Hingston
Talks about:
learn (3) comparison (2) haskel (2) game (2) evolutionari (1) increment (1) behaviour (1) techniqu (1) strategi (1) function (1)
Person: R. Lyndon While
DBLP: While:R=_Lyndon
Contributed to:
Wrote 6 papers:
- ISMM-2004-CheadleFMJW #garbage collection #haskell #incremental
- Exploring the barrier to entry: incremental generational garbage collection for Haskell (AMC, AJF, SM, SLPJ, RLW), pp. 163–174.
- ICFP-2000-CheadleFMJW #haskell
- Non-stop Haskell (AMC, AJF, SM, SLPJ, RLW), pp. 257–267.
- FPCA-1987-DarlingtonW #behaviour #functional
- Controlling the behaviour of functional language systems (JD, RLW), pp. 278–300.
- CIG-2006-PietroBW #adaptation #comparison #game studies #learning #modelling
- A Comparison of Different Adaptive Learning Techniques for Opponent Modelling in the Game of Guess It (ADP, LB, RLW), pp. 173–180.
- CIG-2007-WittkampBW #comparison #game studies #learning #programming #search-based
- A Comparison of Genetic Programming and Look-up Table Learning for the Game of Spoof (MW, LB, RLW), pp. 63–71.
- CIG-2012-WittkampBHW #learning #realtime
- Noise tolerance for real-time evolutionary learning of cooperative predator-prey strategies (MW, LB, PH, RLW), pp. 25–32.