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Collaborated with:
Markus Viljanen T.Pahikkala
Talks about:
percentag (1) predict (1) analysi (1) surviv (1) monet (1) play (1) game (1) free (1)

Person: Riikka Numminen

DBLP DBLP: Numminen:Riikka

Contributed to:

CoG 20192019

Wrote 1 papers:

CoG-2019-NumminenVP #analysis #game studies #predict
Predicting the monetization percentage with survival analysis in free-to-play games (RN, MV, TP), pp. 1–8.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
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