BibSLEIGH
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Travelled to:
1 × Canada
1 × USA
Collaborated with:
V.Conitzer
Talks about:
learn (3) bound (2) game (2) stationari (1) framework (1) algorithm (1) learnabl (1) communic (1) respons (1) multiag (1)

Person: Tuomas Sandholm

DBLP DBLP: Sandholm:Tuomas

Contributed to:

ICML 20042004
ICML 20032003

Wrote 3 papers:

ICML-2004-ConitzerS #bound #communication #complexity #game studies #learning
Communication complexity as a lower bound for learning in games (VC, TS).
ICML-2003-ConitzerS #algorithm #learning #multi #named #self
AWESOME: A General Multiagent Learning Algorithm that Converges in Self-Play and Learns a Best Response Against Stationary Opponents (VC, TS), pp. 83–90.
ICML-2003-ConitzerS03a #bound #framework #game studies #named
BL-WoLF: A Framework For Loss-Bounded Learnability In Zero-Sum Games (VC, TS), pp. 91–98.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.