BibSLEIGH
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Used together with:
generat (2)
random (2)
quantum (2)
model (2)
program (2)

Stem dice$ (all stems)

10 papers:

VLDBVLDB-2014-JayachandranTKN #execution #interactive #query
Combining User Interaction, Speculative Query Execution and Sampling in the DICE System (PJ, KT, NK, AN), pp. 1697–1700.
STOCSTOC-2012-VaziraniV #generative #quantum #random
Certifiable quantum dice: or, true random number generation secure against quantum adversaries (UVV, TV), pp. 61–76.
ICSEICSE-2010-RungtaM #concurrent #debugging #slicing #source code
Slicing and dicing bugs in concurrent programs (NR, EM), pp. 195–198.
CHICHI-2009-GolovchinskyQMCD #design #named #usability
DICE: designing conference rooms for usability (GG, PQ, BvM, SC, TD), pp. 1015–1024.
SACSAC-2009-Mogensen #game studies #specification
Troll, a language for specifying dice-rolls (TÆM), pp. 1910–1915.
SACSAC-2003-Zoeteweij #constraints #coordination #distributed #theorem proving
Coordination-Based Distributed Constraint Solving in DICE (PZ), pp. 360–366.
ICEISICEIS-v2-2001-Narayan
Dice Shopping Model (RBN), pp. 1086–1090.
KDDKDD-1994-ZuckerCTR #bias #induction #named
DICE: A Discovery Environment Integrating Inductive Bias (JDZ, VC, JT, GR), pp. 275–286.
ICSMECSM-1993-ChenC
Dynamic Program Dicing (TYC, YYC), pp. 378–385.
ICALPICALP-1989-FeldmanINNRS #generative #modelling #on the #random
On Dice and Coins: Models of Computation for Random Generation (DF, RI, MN, NN, SR, AS), pp. 319–340.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
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