7 papers:
- DUXU-CXC-2013-EugeneBW #design #game studies
- Math Fluency through Game Design (WE, TB, JW), pp. 189–198.
- HIMI-D-2013-KaoW #complexity
- The Right Level of Complexity in a Banner Ad: Roles of Construal Level and Fluency (CTK, MYW), pp. 604–613.
- FSE-2012-Murphy-HillJM #developer #development #recommendation
- Improving software developers’ fluency by recommending development environment commands (ERMH, RJ, GCM), p. 42.
- CHI-2011-SetlockF #communication #interactive
- Culture or fluency?: unpacking interactions between culture and communication medium (LDS, SRF), pp. 1137–1140.
- FSE-2010-ZhouM10a #developer
- Developer fluency: achieving true mastery in software projects (MZ, AM), pp. 137–146.
- ITiCSE-2002-WaltersASBK #learning
- Increasing learning and decreasing costs in a computer fluency course (DW, CA, BS, DTB, HK), pp. 208–212.
- ICDAR-1993-YangHT #approximate #automation #identification #using
- Automatic seal identification using fluency function approximation and relaxation matching method (YY, TH, KT), pp. 786–789.